Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
15 Minute Adventuring Day
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5504801" data-attributes="member: 2011"><p>I didn't say that all such sources of offensive increases came post-PHB. I did say that a lot of new ones did. And, many of them stack whereas some PHB ones did not. For example, Weapon Focus is a feat bonus. It doesn't stack with any other other PHB feat damage bonuses like Astral Fire or Burning Blizzard or Dark Fury.</p><p></p><p>Offensive bonuses from later sources started stacking more often. For example, Superior Implement Accurate is not a feat bonus.</p><p></p><p></p><p>And some new defensive feats also stack with everything like Epic Fortitude.</p><p></p><p>In PHB, Shield Specialization and Armor Specialization and Combat Anticipation do not stack.</p><p></p><p>That changed post-PHB a lot more.</p><p></p><p></p><p></p><p>Battle Staff, Tome of Striking Lightning, Unforgettable Cudgel.</p><p></p><p>The list goes on and on.</p><p></p><p>Daggermaster was fairly lame for most classes except Rogues because using a dagger as a weapon was fairly weak. It was the equivalent of +2 to hit with a smaller weapon and giving up a decent Paragon Path to get that. It's not until the splat books came out that it became worthwhile for non-melee PCs, both with increased crit worth and for use with implements and multiple targets.</p><p></p><p>By itself using only PHB, it was balanced. It's the splat books that made it unbalanced and an optimizer king and the reason they nerfed it.</p><p> </p><p></p><p> </p><p>So, your argument is that because they had balance bugs in powers and feats and Paragon Paths in early 4E products (some builds that the vast majority of players did not play or necessarily even know about), that additional power creep is acceptable and even desired?</p><p></p><p></p><p></p><p>The DM can do so. It just takes longer to level now because of less XP per encounter. For some DMs, that might be better. Going back to 10 encounters per level instead of 7 or 8.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5504801, member: 2011"] I didn't say that all such sources of offensive increases came post-PHB. I did say that a lot of new ones did. And, many of them stack whereas some PHB ones did not. For example, Weapon Focus is a feat bonus. It doesn't stack with any other other PHB feat damage bonuses like Astral Fire or Burning Blizzard or Dark Fury. Offensive bonuses from later sources started stacking more often. For example, Superior Implement Accurate is not a feat bonus. And some new defensive feats also stack with everything like Epic Fortitude. In PHB, Shield Specialization and Armor Specialization and Combat Anticipation do not stack. That changed post-PHB a lot more. Battle Staff, Tome of Striking Lightning, Unforgettable Cudgel. The list goes on and on. Daggermaster was fairly lame for most classes except Rogues because using a dagger as a weapon was fairly weak. It was the equivalent of +2 to hit with a smaller weapon and giving up a decent Paragon Path to get that. It's not until the splat books came out that it became worthwhile for non-melee PCs, both with increased crit worth and for use with implements and multiple targets. By itself using only PHB, it was balanced. It's the splat books that made it unbalanced and an optimizer king and the reason they nerfed it. So, your argument is that because they had balance bugs in powers and feats and Paragon Paths in early 4E products (some builds that the vast majority of players did not play or necessarily even know about), that additional power creep is acceptable and even desired? The DM can do so. It just takes longer to level now because of less XP per encounter. For some DMs, that might be better. Going back to 10 encounters per level instead of 7 or 8. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
15 Minute Adventuring Day
Top