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15 Minute Adventuring Day
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<blockquote data-quote="Aegeri" data-source="post: 5505696" data-attributes="member: 78116"><p>What kind of encounters are you running out of curiosity and the party composition?</p><p></p><p></p><p></p><p>I'm seeing it from level 1 myself, but in my previous epic game it kicked in the second I upgraded from previous damage to MM3. I think the big difference there though was that the PCs weren't used to it whatsoever. It's rather like being thrown into the deep end of the pool, when you've been happily splashing around in the shallow part for the entire time. It was an absolute shock and most of the initial murder was because certain tactics fell apart. For example if the fighter drew in 5 creatures with come and get it - he ended up unconscious and not barely scratched.</p><p></p><p></p><p></p><p>Is this across the whole party I take it? That actually wouldn't be a bad idea if you're concerned about it. But to be honest it depends on how you're designing encounters. I like very tactical encounters and use a wide variety of monsters - exploiting their powers quite efficiently. If you're using a lot more lower levelish creatures and generally not making terrain too taxing on the PCs you can get away with it. Hits are still going to hurt, but you probably won't grind them into dust too fast.</p><p></p><p>I have to admit though, I really don't mind this idea of yours whatsoever.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5505696, member: 78116"] What kind of encounters are you running out of curiosity and the party composition? I'm seeing it from level 1 myself, but in my previous epic game it kicked in the second I upgraded from previous damage to MM3. I think the big difference there though was that the PCs weren't used to it whatsoever. It's rather like being thrown into the deep end of the pool, when you've been happily splashing around in the shallow part for the entire time. It was an absolute shock and most of the initial murder was because certain tactics fell apart. For example if the fighter drew in 5 creatures with come and get it - he ended up unconscious and not barely scratched. Is this across the whole party I take it? That actually wouldn't be a bad idea if you're concerned about it. But to be honest it depends on how you're designing encounters. I like very tactical encounters and use a wide variety of monsters - exploiting their powers quite efficiently. If you're using a lot more lower levelish creatures and generally not making terrain too taxing on the PCs you can get away with it. Hits are still going to hurt, but you probably won't grind them into dust too fast. I have to admit though, I really don't mind this idea of yours whatsoever. [/QUOTE]
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