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15 Petty Reasons I Won't Buy 5e
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<blockquote data-quote="Ruin Explorer" data-source="post: 6321199" data-attributes="member: 18"><p>Yeah, I disagree, I'm not saying you said it wouldn't make a difference. I'm saying that +2 to hit and damage on multiple attacks WILL definitely be noticeable, in practice, and a party with several pieces of magic armour and magic weapons WILL be stronger than one without to the point where it might impact encounter difficulty (esp. if they also have other combat-influencing items).</p><p></p><p>I mean, if you're saying "One +2 weapon is unlikely to change an encounter", I agree, but we're not talking about that. We're talking about multiple PCs, likely with multiple items, and the need for the system to account for that in some way, because it's apparently tuned for zero items by default.</p><p></p><p></p><p></p><p>Completely missing the woods for the trees, here, imho. We, or I, at least am not suggesting one item is a big deal - but the difference between a party where most/all PCs have magic weapons/armour and other combat-applicable items and one where few/none of them have the same will be stark.</p><p></p><p></p><p></p><p>Totally agree, but we're told that isn't the assumption.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6321199, member: 18"] Yeah, I disagree, I'm not saying you said it wouldn't make a difference. I'm saying that +2 to hit and damage on multiple attacks WILL definitely be noticeable, in practice, and a party with several pieces of magic armour and magic weapons WILL be stronger than one without to the point where it might impact encounter difficulty (esp. if they also have other combat-influencing items). I mean, if you're saying "One +2 weapon is unlikely to change an encounter", I agree, but we're not talking about that. We're talking about multiple PCs, likely with multiple items, and the need for the system to account for that in some way, because it's apparently tuned for zero items by default. Completely missing the woods for the trees, here, imho. We, or I, at least am not suggesting one item is a big deal - but the difference between a party where most/all PCs have magic weapons/armour and other combat-applicable items and one where few/none of them have the same will be stark. Totally agree, but we're told that isn't the assumption. [/QUOTE]
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