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<blockquote data-quote="Dannyalcatraz" data-source="post: 6005013" data-attributes="member: 19675"><p>I know you're not actually ASKING, but rather, sharing...but I'm answering anyway...</p><p></p><p></p><p> I'll gladly play any RPG. but Supers followed by Fantasy and Sci Fi are my faves.</p><p> </p><p></p><p>Action & Character growth top my list, but just barely edge out story, and other elements. its more like subtle gradations than discrete chunky preferences.</p><p> </p><p></p><p>Yes, absolutely!</p><p> </p><p> </p><p>I'm more Narrativist-Simulationist than anything else. Probably in equal measures. Not much of a gamist at all.</p><p></p><p></p><p></p><p>Nothing.</p><p></p><p></p><p> 3-8.</p><p></p><p></p><p>No preference.</p><p></p><p> </p><p></p><p>The challenge should vary from moments of pure dominance to times when they fear a TPK.</p><p> </p><p></p><p>As stated in that other thread, the answer is an unequivocal "Yes."</p><p></p><p> </p><p></p><p></p><p>I generally let players actions stand. I have occasionally included a GMPC for guidance. Rarely, I have used my tone, modulation and words indicate that a particular course of action would be disastrous. But usually when I do so, I call for some kind of check- usually a Wisdom check.</p><p></p><p>it depends. Usually, if the PC has vital abilities or resources, he's a DMPC for the evening, and usually hangs back from the heavy action. Sometimes, the PC is simply "scouting", "lost" or "battling food poisoning".</p><p></p><p>Too many missing players, and its board games or poker night.</p><p> </p><p> </p><p></p><p>i judge each game on its own merits, so I can say I like exemplars of both.</p><p> </p><p> </p><p></p><p>I'm a sandboxy guy, personally. I expect the GM to have at least the bare bones of a story, and I can accept any scripting short of a complete railroad.</p><p> </p><p></p><p>it depends. I like shopping, but I also like using what I buy.</p><p></p><p></p><p>I can't see why that would be an issue.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6005013, member: 19675"] I know you're not actually ASKING, but rather, sharing...but I'm answering anyway... I'll gladly play any RPG. but Supers followed by Fantasy and Sci Fi are my faves. Action & Character growth top my list, but just barely edge out story, and other elements. its more like subtle gradations than discrete chunky preferences. Yes, absolutely! I'm more Narrativist-Simulationist than anything else. Probably in equal measures. Not much of a gamist at all. Nothing. 3-8. No preference. The challenge should vary from moments of pure dominance to times when they fear a TPK. As stated in that other thread, the answer is an unequivocal "Yes." I generally let players actions stand. I have occasionally included a GMPC for guidance. Rarely, I have used my tone, modulation and words indicate that a particular course of action would be disastrous. But usually when I do so, I call for some kind of check- usually a Wisdom check. it depends. Usually, if the PC has vital abilities or resources, he's a DMPC for the evening, and usually hangs back from the heavy action. Sometimes, the PC is simply "scouting", "lost" or "battling food poisoning". Too many missing players, and its board games or poker night. i judge each game on its own merits, so I can say I like exemplars of both. I'm a sandboxy guy, personally. I expect the GM to have at least the bare bones of a story, and I can accept any scripting short of a complete railroad. it depends. I like shopping, but I also like using what I buy. I can't see why that would be an issue. [/QUOTE]
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