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15 Roleplaying Game Predictions for 2015
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<blockquote data-quote="sunshadow21" data-source="post: 7657184" data-attributes="member: 6667193"><p>The big difference is that Paizo actually seems to be doing it successfully the first time around where WotC has been singing the same tune since buying D&D and has yet to see any sustained success. Maybe WotC and Hasbro have finally figured the secret out, maybe they haven't, but Paizo definitely has, at least for the short term, and they have a solid foundation to build long term success off of. Paizo has been good at making content from the start that would translate reasonably well into secondary markets/products while still tying into the brand as a whole and still finding ways to succeed in their primary market. D&D has a lot of great worlds and characters, but nothing that is notably unique or that WotC can really build a brand around when you translate the worlds and characters to other media, and that is a major hurdle; especially under WotC, the focus has been on rulesets that don't translate all that well to any other media. Most of the successes the brand has had in that department came very early on in their ownership of the brand and before they had much of a chance to put too much of their own imprint on it. They seem to be shifting that slowly finally with the new edition, but it's still going to take time to complete that shift, and the rest of the entertainment industry as a whole as well as the tabletop industry is going to continue to compete and evolve as well, so breaking the brand out of its current state is going to remain as tough as ever, even if they do manage to get a solid movie or two eventually. Even regrabbing the throne as king of this little niche is going to be a challenge; though I do expect them to remain competitive, they haven't shown anything that makes me believe they are going to suddenly become the clear champion of tabletop games again.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 7657184, member: 6667193"] The big difference is that Paizo actually seems to be doing it successfully the first time around where WotC has been singing the same tune since buying D&D and has yet to see any sustained success. Maybe WotC and Hasbro have finally figured the secret out, maybe they haven't, but Paizo definitely has, at least for the short term, and they have a solid foundation to build long term success off of. Paizo has been good at making content from the start that would translate reasonably well into secondary markets/products while still tying into the brand as a whole and still finding ways to succeed in their primary market. D&D has a lot of great worlds and characters, but nothing that is notably unique or that WotC can really build a brand around when you translate the worlds and characters to other media, and that is a major hurdle; especially under WotC, the focus has been on rulesets that don't translate all that well to any other media. Most of the successes the brand has had in that department came very early on in their ownership of the brand and before they had much of a chance to put too much of their own imprint on it. They seem to be shifting that slowly finally with the new edition, but it's still going to take time to complete that shift, and the rest of the entertainment industry as a whole as well as the tabletop industry is going to continue to compete and evolve as well, so breaking the brand out of its current state is going to remain as tough as ever, even if they do manage to get a solid movie or two eventually. Even regrabbing the throne as king of this little niche is going to be a challenge; though I do expect them to remain competitive, they haven't shown anything that makes me believe they are going to suddenly become the clear champion of tabletop games again. [/QUOTE]
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