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15 Years of Gaming, But A Question
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<blockquote data-quote="aspectuscape" data-source="post: 1195444" data-attributes="member: 14991"><p>I have been gaming for over 15 years but its been only since D&D went 3.0 that I have been using that system for the game I have been running, which has been a combination of things, sci fi, fantasy whatever suits the players all in a universe of my own creation (Well not ALL I did steal some stuff from here to there) in any case the game was focused on Role Playing and not so much on the rules, but since the change to 3.0 at the request of my biggest player (and best friend) the game's gone kinda mlech.......He focuses on the rules and I focus on background. we've revised the game and use more and more D&D stuff.........the planes went to a complete revison and now use the Great Wheel, which is kinda boring to me. </p><p></p><p>I find that I plan more of the game rather than being sponteaneous like I used to, worrying about proper stats and stuff (especilly when best friend knows rules better than me) Also the game has gone to making characters with great stats instead of great personalities. I don't want to change everything, want to keep the players happy, and not so sure about starting a new campaign universe when I have used this one for so long. </p><p></p><p>He's done a lot of work making prestige classes and such, so I don't really wanna say no more game or totally new game..........</p><p></p><p>Although it does have its good points I used the d20 system to prevent some players from creating outreagous unbalanced characters. </p><p></p><p>The reaction from the other players is mixed, I have new players because of the use of the rules, while a few don't care and one really preferred it the original way (but he like never plays anymore for other reasons, but he might be willing to get back into it)</p><p></p><p>I just don't like that my creativity as been sacrficed to make everyone else happy, or that as a GM I have to check with my best friend on the rules all the time.</p><p></p><p>any ideas??</p></blockquote><p></p>
[QUOTE="aspectuscape, post: 1195444, member: 14991"] I have been gaming for over 15 years but its been only since D&D went 3.0 that I have been using that system for the game I have been running, which has been a combination of things, sci fi, fantasy whatever suits the players all in a universe of my own creation (Well not ALL I did steal some stuff from here to there) in any case the game was focused on Role Playing and not so much on the rules, but since the change to 3.0 at the request of my biggest player (and best friend) the game's gone kinda mlech.......He focuses on the rules and I focus on background. we've revised the game and use more and more D&D stuff.........the planes went to a complete revison and now use the Great Wheel, which is kinda boring to me. I find that I plan more of the game rather than being sponteaneous like I used to, worrying about proper stats and stuff (especilly when best friend knows rules better than me) Also the game has gone to making characters with great stats instead of great personalities. I don't want to change everything, want to keep the players happy, and not so sure about starting a new campaign universe when I have used this one for so long. He's done a lot of work making prestige classes and such, so I don't really wanna say no more game or totally new game.......... Although it does have its good points I used the d20 system to prevent some players from creating outreagous unbalanced characters. The reaction from the other players is mixed, I have new players because of the use of the rules, while a few don't care and one really preferred it the original way (but he like never plays anymore for other reasons, but he might be willing to get back into it) I just don't like that my creativity as been sacrficed to make everyone else happy, or that as a GM I have to check with my best friend on the rules all the time. any ideas?? [/QUOTE]
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