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15 Years of Gaming, But A Question
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<blockquote data-quote="Deadguy" data-source="post: 1195611" data-attributes="member: 2480"><p>From the way you speak, it sounds like your friend really would rather be playing D&D3e than the game you were playing before, and basically you've let him pull the sphere of the game in that direction. And that's making you unhappy - you are finding yourself constrained by a ruleset you don't want.</p><p> </p><p> This is a tricky situation. For starters, how are the <em>other</em> players feeling? If the tenor of the game has shifted so markedly, has it been because they want it to? Or are they as unhappy as you, and just aren't saying? If it's the former, then I suggest you bow to the inevitable, and relinquish control of the game to your friend. Perhaps you can restart the original campaign for some of the other players on a different day. Or join in the 'new' campaign.</p><p> </p><p> If it's the latter, then you are going to have to talk this through with your friend and take back the reins of the campaign. This will take tact, and perhaps some sounding out first. Thank your friend for his efforts, but say that the campaign is not headed in that direction.</p><p> </p><p> Of course, it's likely to lie somewhere between these extremes. In which case I think you all need to spend a session talking over the ins and outs of the campaign, and what each of you wants from it. Handle this with care, since you might put some people's noses out of joint. But if people truly have enjoyed the campaign, then they will work together to save it.</p><p> </p><p> Good luck!</p></blockquote><p></p>
[QUOTE="Deadguy, post: 1195611, member: 2480"] From the way you speak, it sounds like your friend really would rather be playing D&D3e than the game you were playing before, and basically you've let him pull the sphere of the game in that direction. And that's making you unhappy - you are finding yourself constrained by a ruleset you don't want. This is a tricky situation. For starters, how are the [i]other[/i] players feeling? If the tenor of the game has shifted so markedly, has it been because they want it to? Or are they as unhappy as you, and just aren't saying? If it's the former, then I suggest you bow to the inevitable, and relinquish control of the game to your friend. Perhaps you can restart the original campaign for some of the other players on a different day. Or join in the 'new' campaign. If it's the latter, then you are going to have to talk this through with your friend and take back the reins of the campaign. This will take tact, and perhaps some sounding out first. Thank your friend for his efforts, but say that the campaign is not headed in that direction. Of course, it's likely to lie somewhere between these extremes. In which case I think you all need to spend a session talking over the ins and outs of the campaign, and what each of you wants from it. Handle this with care, since you might put some people's noses out of joint. But if people truly have enjoyed the campaign, then they will work together to save it. Good luck! [/QUOTE]
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