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<blockquote data-quote="the Jester" data-source="post: 4523538" data-attributes="member: 1210"><p><strong><span style="font-size: 15px">BLACK PUDDING--- Level 15 Elite Brute</span></strong></p><p>Huge natural beast (ooze)--- XP 2400</p><p>---</p><p>Initiative +5; Senses Perception +11; blindsight 10, tremorsense 10</p><p>HP 368; Bloodied 184</p><p>AC 27; Fortitude 29; Reflex 20; Will 26</p><p>Immune gaze; Resist 10 acid</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p>---</p><p><strong>[Melee basic] Slam</strong> (standard; at will) <strong>Acid:</strong> Reach 2; +18 vs. AC; 3d6+5 damage, plus ongoing 5 acid damage.</p><p></p><p><strong>Acid Body</strong> (immediate reaction; when struck by a metal or wood weapon) <strong>Acid: </strong>The black pudding makes an immediate attack on the target: +16 vs. Reflex; Hit: put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. </p><p></p><p><strong>Flowing Form</strong> (move; at will): The black pudding shifts 5 squares.</p><p></p><p><strong>Split</strong> (when first bloodied; encounter): The black pudding splits into two, each with hit points equal to half the original’s current hit points. Effects applied to the original black pudding do not apply to the second one. A black pudding can’t split if reduced to 0 hit points by the attack that bloodied it. Left alone, the two pieces recombine into a single creature at the end of the encounter.</p><p>---</p><p>Alignment unaligned; Languages -</p><p>Str 20; Dex 6; Wis 18</p><p>Con 24; Int 1; Cha 1</p><p></p><p></p><p><strong><span style="font-size: 15px">FIENDISH BLACK PUDDING--- Level 28 Elite Brute</span></strong></p><p>Huge natural beast (ooze)--- XP 26,000</p><p>---</p><p>Initiative +15; Senses Perception +21; blindsight 10, tremorsense 10</p><p>HP 640; Bloodied 320</p><p>AC 40; Fortitude 42; Reflex 33; Will 39</p><p>Immune gaze; Resist 20 acid, 20 fire</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p>---</p><p><strong>[Melee basic] Slam </strong>(standard; at will) <strong>Acid, Fire:</strong> Reach 2; +31 vs. AC; 4d8+10 damage, plus ongoing 10 acid and fire damage.</p><p></p><p><strong>Hellborn Body</strong> (immediate reaction; when struck by a metal or wood weapon; at will) <strong>Acid, Fire:</strong> The fiendish black pudding makes an immediate attack on the creature that hit it: +29 vs. Reflex; Hit: 2d8+5 acid and fire damage and put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. </p><p></p><p><strong>Flowing Form</strong> (move; at will): The fiendish black pudding shifts 5 squares.</p><p><strong></strong></p><p><strong>Split </strong>(when first bloodied; encounter): The fiendish black pudding splits into two, each with hit points equal to half the original’s current hit points. Effects applied to the original fiendish black pudding do not apply to the second one. A fiendish black pudding can’t split if reduced to 0 hit points by the attack that bloodied it. Left alone, the two pieces recombine into a single creature at the end of the encounter.</p><p>---</p><p>Alignment unaligned; Languages -</p><p>Str 31; Dex 12; Wis 25</p><p>Con 30; Int 1; Cha 1</p></blockquote><p></p>
[QUOTE="the Jester, post: 4523538, member: 1210"] [B][SIZE="4"]BLACK PUDDING--- Level 15 Elite Brute[/SIZE][/B] Huge natural beast (ooze)--- XP 2400 --- Initiative +5; Senses Perception +11; blindsight 10, tremorsense 10 HP 368; Bloodied 184 AC 27; Fortitude 29; Reflex 20; Will 26 Immune gaze; Resist 10 acid Saving Throws +2 Speed 5 Action Points 1 --- [B][Melee basic] Slam[/B] (standard; at will) [B]Acid:[/B] Reach 2; +18 vs. AC; 3d6+5 damage, plus ongoing 5 acid damage. [B]Acid Body[/B] (immediate reaction; when struck by a metal or wood weapon) [B]Acid: [/B]The black pudding makes an immediate attack on the target: +16 vs. Reflex; Hit: put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. [B]Flowing Form[/B] (move; at will): The black pudding shifts 5 squares. [B]Split[/B] (when first bloodied; encounter): The black pudding splits into two, each with hit points equal to half the original’s current hit points. Effects applied to the original black pudding do not apply to the second one. A black pudding can’t split if reduced to 0 hit points by the attack that bloodied it. Left alone, the two pieces recombine into a single creature at the end of the encounter. --- Alignment unaligned; Languages - Str 20; Dex 6; Wis 18 Con 24; Int 1; Cha 1 [B][SIZE="4"]FIENDISH BLACK PUDDING--- Level 28 Elite Brute[/SIZE][/B] Huge natural beast (ooze)--- XP 26,000 --- Initiative +15; Senses Perception +21; blindsight 10, tremorsense 10 HP 640; Bloodied 320 AC 40; Fortitude 42; Reflex 33; Will 39 Immune gaze; Resist 20 acid, 20 fire Saving Throws +2 Speed 5 Action Points 1 --- [B][Melee basic] Slam [/B](standard; at will) [B]Acid, Fire:[/B] Reach 2; +31 vs. AC; 4d8+10 damage, plus ongoing 10 acid and fire damage. [B]Hellborn Body[/B] (immediate reaction; when struck by a metal or wood weapon; at will) [B]Acid, Fire:[/B] The fiendish black pudding makes an immediate attack on the creature that hit it: +29 vs. Reflex; Hit: 2d8+5 acid and fire damage and put a wear point on the target’s weapon; if it has two wear points, reduce attack and damage rolls made with it by 1. If it has three wear points, the item is destroyed. If the weapon, shield or armor is magic, it can receive one additional wear point without harm per tier. [B]Flowing Form[/B] (move; at will): The fiendish black pudding shifts 5 squares. [B] Split [/B](when first bloodied; encounter): The fiendish black pudding splits into two, each with hit points equal to half the original’s current hit points. Effects applied to the original fiendish black pudding do not apply to the second one. A fiendish black pudding can’t split if reduced to 0 hit points by the attack that bloodied it. Left alone, the two pieces recombine into a single creature at the end of the encounter. --- Alignment unaligned; Languages - Str 31; Dex 12; Wis 25 Con 30; Int 1; Cha 1 [/QUOTE]
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