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16 Questions about the new Flint & Steel RPG
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<blockquote data-quote="Smoss" data-source="post: 7652180" data-attributes="member: 82115"><p>Actually this sounds similar to the system I created for my gaming world. It is d20 based - you spend the experience you gain to get better. No classes, no levels. The one thing I learned about this was how much some people LOVE the structure of classes. So I stole an idea from ANOTHER similar system (Shadowrun) and made example characters as templates people could edit.</p><p></p><p>Examples are also good so people can see how the system works. Nice to see someone else inspired by the more gritty settings (My system is also quite deadly. Severe wounds like limb removal are built right into the system in a fast and easy way). Most of my inspiration came from RE Howard's pulp fiction (Conan) but <span style="font-family: 'verdana'">Andrzej Sapkowski (Witcher) did have its effects.</span></p><p><span style="font-family: 'verdana'"></span></p><p><span style="font-family: 'verdana'">So, yeah... F&S designers... GET OUT OF MY HEAD! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></span></p><p><span style="font-family: 'verdana'"></span></p><p><span style="font-family: 'verdana'">Smoss</span></p><p><span style="font-family: 'verdana'"></span></p></blockquote><p></p>
[QUOTE="Smoss, post: 7652180, member: 82115"] Actually this sounds similar to the system I created for my gaming world. It is d20 based - you spend the experience you gain to get better. No classes, no levels. The one thing I learned about this was how much some people LOVE the structure of classes. So I stole an idea from ANOTHER similar system (Shadowrun) and made example characters as templates people could edit. Examples are also good so people can see how the system works. Nice to see someone else inspired by the more gritty settings (My system is also quite deadly. Severe wounds like limb removal are built right into the system in a fast and easy way). Most of my inspiration came from RE Howard's pulp fiction (Conan) but [FONT=verdana]Andrzej Sapkowski (Witcher) did have its effects. So, yeah... F&S designers... GET OUT OF MY HEAD! :P Smoss [/FONT] [/QUOTE]
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