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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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17 Magic Weapons
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<blockquote data-quote="Hussar" data-source="post: 2474656" data-attributes="member: 22779"><p><strong>17 Magic Weapons from LeGames</strong></p><p></p><p>I recently recieved a copy of this PDF as a prize for a contest. I've never really been one to buy PDF books, so, with some trepidation, I took a look.</p><p></p><p>I was pleasantly surprised. The layout is easy to read, the package comes with two versions, one for reading on screen, one for printing, as well as two variations on the cover and a nice little bennie from PIG games. The art is good, nothing spectacular, but nice use of computer generated pics. </p><p></p><p>The obvious substance of this product is the 17, well, 19, enhancements to weapons. One thing that struck me right off the bat, is that these are not "plussed" enhancements. Rather, they are just added on to regular weapons for a price. This could lead to some abuse since PC's with money to burn could simply add multiple enhancements on top of an already enhanced weapon. They do mention a few means for limiting this, but, I'm not entirely sure if DM's fiat is a good way to go. However, since most of the enhancements are quite expensive, this shouldn't really become a problem.</p><p></p><p>The ideas in here are really well done. Very original. I can see plugging quite a few of these right into my campaign very soon. In all honesty, I could see myself using about half to three quarters of these enhancements over the course of a couple of campaigns. As far as I'm concerned, any supplement that I can use 50-75% of without having to reinvent the wheel, is exactly what I'm looking for in a supplement.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2474656, member: 22779"] [b]17 Magic Weapons from LeGames[/b] I recently recieved a copy of this PDF as a prize for a contest. I've never really been one to buy PDF books, so, with some trepidation, I took a look. I was pleasantly surprised. The layout is easy to read, the package comes with two versions, one for reading on screen, one for printing, as well as two variations on the cover and a nice little bennie from PIG games. The art is good, nothing spectacular, but nice use of computer generated pics. The obvious substance of this product is the 17, well, 19, enhancements to weapons. One thing that struck me right off the bat, is that these are not "plussed" enhancements. Rather, they are just added on to regular weapons for a price. This could lead to some abuse since PC's with money to burn could simply add multiple enhancements on top of an already enhanced weapon. They do mention a few means for limiting this, but, I'm not entirely sure if DM's fiat is a good way to go. However, since most of the enhancements are quite expensive, this shouldn't really become a problem. The ideas in here are really well done. Very original. I can see plugging quite a few of these right into my campaign very soon. In all honesty, I could see myself using about half to three quarters of these enhancements over the course of a couple of campaigns. As far as I'm concerned, any supplement that I can use 50-75% of without having to reinvent the wheel, is exactly what I'm looking for in a supplement. [/QUOTE]
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