17 Psionic tattoos each

Destil

Explorer
So, my psion came up with a rather clever idea. Just get the entire party 17 lesser body adjustment tattoos each. Then when someone's baddly hurt the sorcerer's rat familliar can scurry on over and will on an 18th, setting all 18 off. That's 18d8 instant healing, and it only costs 900 GP (though it does take 18 days of work to set up).

Is this legal? I quite like the idea, myself.
 

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Destil said:
So, my psion came up with a rather clever idea. Just get the entire party 17 lesser body adjustment tattoos each. Then when someone's baddly hurt the sorcerer's rat familliar can scurry on over and will on an 18th, setting all 18 off. That's 18d8 instant healing, and it only costs 900 GP (though it does take 18 days of work to set up).

Is this legal? I quite like the idea, myself.

Uhh. Hmm. "will on an 18th"

how does this 18th tattoo set off all the others? I guess I musta missed something in the psionics rules.
 

Re: Re: 17 Psionic tattoos each

Kamard said:


Uhh. Hmm. "will on an 18th"

how does this 18th tattoo set off all the others? I guess I musta missed something in the psionics rules.
PsiHB 130 "...a creature can only wear a total of seventeen tattoos-adding one more causes all the scribed tattoos to simultaneously "go off." "
 


Heh...

Quite nifty... of course you need a lot of tattoos and they are all expended as single use so I don't think it's too bad. Heal for example is still much better. I do think it's possible to do nice boost combo with mixing up various booster tattoos and simultaneously activating all of them. :)

Z.
 

Go for it, but depending on your DM, you may or may not expect to ever again get an 18 day vacation from adventuring.

I almost see using this technique as finding rules so that you can rain a hail of fiery steel upon your foes by sundering your own weaponry.
 
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