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<blockquote data-quote="Neo" data-source="post: 1543024" data-attributes="member: 4139"><p>Well they were one of my favourite creatures in 2nd Edition, so I revised them for 3.5 traditionalists will note they have a slightly varied spell choice, but more appropriate I think.</p><p></p><p><strong><span style="color: royalblue">MOON HORSE (Revised for 3.5)</span></strong> </p><p><strong>Large Size Magical Beast</strong></p><p><strong>Hit Dice:</strong> 4d10+16 (38 hp) </p><p><strong>Initiative:</strong> +2 (Dex) </p><p><strong>Speed:</strong> 60 ft. (12 squares) </p><p><strong>AC:</strong> 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 </p><p><strong>Attack:</strong> hoof +7 Melee (1d8+4)</p><p><strong>Full Attack:</strong> 2 hooves +7 melee (1d8+4) and bite +2 melee (1d4+2) </p><p><strong>Face/Reach:</strong> 10 ft. by 5 ft./5 ft. </p><p><strong>Special Attacks:</strong> Spell-like abilitiy </p><p><strong>Special Qualities:</strong> Immunities, Dark vision 60 ft., low-light vision </p><p><strong>Saves:</strong> Fort +8, Ref +6, Will +2 </p><p><strong>Abilities:</strong> Str 18, Dex 15, Con 18, Int 12, Wis 13, Cha 13 </p><p><strong>Skills:</strong> Diplomacy (Cha) +4, Listen (Wis) +12*, Sense Motive (Wis) +5, Spot (Wis) +12*.</p><p><strong>Feats:</strong> Alertness, Endurance</p><p><strong>Climate/Terrain:</strong> Temperate Plains, meadows (Evermeet) </p><p><strong>Organisation:</strong> Solitary or herd (5-20) </p><p><strong>Challenge Rating:</strong> 4</p><p><strong>Treasure:</strong> None</p><p><strong>Alignment:</strong> Always Chaotic Good </p><p><strong>Advancement:</strong> 5-8 HD (Large)</p><p><strong>Level Adjustment:</strong> +2 (Cohort)</p><p></p><p>Moon-horses, also known as teu’kelytha, are a race of highly intelligent, magic-using horses that are unique to Evermeet. The last herds of moon-horses on Faerun were transported to the isle during the retreat, and most continue to run free through Evermeet’s forests and meadows, serving the elves as needed.</p><p>These magnificent animals vary from white to silvery-gray in colour, with manes ranging from white to black. A moon-horse’s eyes are deep and highly intelligent, and its facial expressions reflect a wide variety of moods.</p><p>Moon-horses are similar in temperament to the elves whom they serve. They roam Evermeet freely, but voluntarily serve as cavalry mounts for Evermeet’s cavalry. All moon-horse’s has Low-light vision and Dark vision to a range of 60 feet. </p><p>Moon-horses suffer from many of the same fertility problems as elves. Typically, a given moon-horse female has only one or two foals during her entire lifetime. Moon-horses are quite long-lived, with a lifespan of 200 years or more. Because of the rarity of foals among the moon-horses, births are momentous events, celebrated by elves and horses alike.</p><p>A typical moon-horse stands 6 feet high at the shoulder, and weighs 1,500 pounds.</p><p>Moon-horses cannot speak, but understand perfectly Common and Elven. </p><p></p><p><strong>Combat </strong></p><p>Moon-horses are tough fighters, and far less flighty than ordinary horses. Moon-horse’s attack with their sharp hooves and powerful bite. Mated pairs and herds attack as a team and employ tactic’s as one would expect of an intelligent foe. Moon-horse will fight to the death to protect their young or their riders. </p><p></p><p><strong>Spell-Like Abilities:</strong> all moon-horse have a single spell they may use once per day. Caster level 5th. The spells is determined by rolling a d10 on consulting below:</p><p><strong>D10 Spell</strong></p><p>1 True Strike</p><p>2 Magic Missile</p><p>3 Shield</p><p>4 Sleep</p><p>5 Obscuring Mist</p><p>6 Knock</p><p>7 Expeditious Retreat</p><p>8 Resist Energy</p><p>9 Blur</p><p>10 Gust of Wind</p><p></p><p><strong>Immunities:</strong> All moon-horse’s are immune to Paralysis, Death effects, Disease, Energy Drain and Ability draining attacks and effects.</p><p></p><p><strong>Skills:</strong> Moon-horses have a +4 racial bonus on Listen and Spot checks.</p><p></p><p><strong>Moonhorse Society </strong></p><p>Moon-horse’s normally travel in herds of as many as 20 individuals. However, many associate voluntarily with elves, serving as companions and mounts and forming life long friendships.</p><p>The horses association with the elves is a very old one. Ancient legends tell of heroes who rode wise and mighty moon-horses into battle, and of moon-horses who saved their masters at the cost of their own lives.</p><p>The alliance between the two races continues to this day, with moon-horses serving the riders of Queen Amlaruil of Evermeet.</p><p></p><p><strong>Carrying Capacity:</strong> A light load for a moon-horse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A moon-horse can drag 4,500 pounds.</p></blockquote><p></p>
[QUOTE="Neo, post: 1543024, member: 4139"] Well they were one of my favourite creatures in 2nd Edition, so I revised them for 3.5 traditionalists will note they have a slightly varied spell choice, but more appropriate I think. [b][COLOR=royalblue]MOON HORSE (Revised for 3.5)[/COLOR][/b] [b]Large Size Magical Beast[/b] [b]Hit Dice:[/b] 4d10+16 (38 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 60 ft. (12 squares) [b]AC:[/b] 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 [b]Attack:[/b] hoof +7 Melee (1d8+4) [b]Full Attack:[/b] 2 hooves +7 melee (1d8+4) and bite +2 melee (1d4+2) [b]Face/Reach:[/b] 10 ft. by 5 ft./5 ft. [b]Special Attacks:[/b] Spell-like abilitiy [b]Special Qualities:[/b] Immunities, Dark vision 60 ft., low-light vision [b]Saves:[/b] Fort +8, Ref +6, Will +2 [b]Abilities:[/b] Str 18, Dex 15, Con 18, Int 12, Wis 13, Cha 13 [b]Skills:[/b] Diplomacy (Cha) +4, Listen (Wis) +12*, Sense Motive (Wis) +5, Spot (Wis) +12*. [b]Feats:[/b] Alertness, Endurance [b]Climate/Terrain:[/b] Temperate Plains, meadows (Evermeet) [b]Organisation:[/b] Solitary or herd (5-20) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] None [b]Alignment:[/b] Always Chaotic Good [b]Advancement:[/b] 5-8 HD (Large) [b]Level Adjustment:[/b] +2 (Cohort) Moon-horses, also known as teu’kelytha, are a race of highly intelligent, magic-using horses that are unique to Evermeet. The last herds of moon-horses on Faerun were transported to the isle during the retreat, and most continue to run free through Evermeet’s forests and meadows, serving the elves as needed. These magnificent animals vary from white to silvery-gray in colour, with manes ranging from white to black. A moon-horse’s eyes are deep and highly intelligent, and its facial expressions reflect a wide variety of moods. Moon-horses are similar in temperament to the elves whom they serve. They roam Evermeet freely, but voluntarily serve as cavalry mounts for Evermeet’s cavalry. All moon-horse’s has Low-light vision and Dark vision to a range of 60 feet. Moon-horses suffer from many of the same fertility problems as elves. Typically, a given moon-horse female has only one or two foals during her entire lifetime. Moon-horses are quite long-lived, with a lifespan of 200 years or more. Because of the rarity of foals among the moon-horses, births are momentous events, celebrated by elves and horses alike. A typical moon-horse stands 6 feet high at the shoulder, and weighs 1,500 pounds. Moon-horses cannot speak, but understand perfectly Common and Elven. [b]Combat [/b] Moon-horses are tough fighters, and far less flighty than ordinary horses. Moon-horse’s attack with their sharp hooves and powerful bite. Mated pairs and herds attack as a team and employ tactic’s as one would expect of an intelligent foe. Moon-horse will fight to the death to protect their young or their riders. [b]Spell-Like Abilities:[/b] all moon-horse have a single spell they may use once per day. Caster level 5th. The spells is determined by rolling a d10 on consulting below: [b]D10 Spell[/b] 1 True Strike 2 Magic Missile 3 Shield 4 Sleep 5 Obscuring Mist 6 Knock 7 Expeditious Retreat 8 Resist Energy 9 Blur 10 Gust of Wind [b]Immunities:[/b] All moon-horse’s are immune to Paralysis, Death effects, Disease, Energy Drain and Ability draining attacks and effects. [b]Skills:[/b] Moon-horses have a +4 racial bonus on Listen and Spot checks. [b]Moonhorse Society [/b] Moon-horse’s normally travel in herds of as many as 20 individuals. However, many associate voluntarily with elves, serving as companions and mounts and forming life long friendships. The horses association with the elves is a very old one. Ancient legends tell of heroes who rode wise and mighty moon-horses into battle, and of moon-horses who saved their masters at the cost of their own lives. The alliance between the two races continues to this day, with moon-horses serving the riders of Queen Amlaruil of Evermeet. [b]Carrying Capacity:[/b] A light load for a moon-horse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A moon-horse can drag 4,500 pounds. [/QUOTE]
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