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<blockquote data-quote="Neo" data-source="post: 1563648" data-attributes="member: 4139"><p><strong>BARD OF SILVERYMOON:</strong> </p><p></p><p>Within Silverymoon under the wizened insights of Alustriel during her reign as High Mage of Silverymoon, the conclave was brought into being. Being formed of several previously independent centres of lore and study it herald a new time of higher learning within Silverymoon for those who wished to take advantage of the opportunities it presented.</p><p>Within the conclave are two organisations of particular note the first is the House of the Harp. Once known as the Focluchan bardic college run under the careful ministrations of the Master Bard Forell “Flamebeard” Luekaun. Novice students of this college spend their days performing their artistic abilities, honing and improving them. The second organisation of note is the Utrumm Music Conservatory, whose students work to archive music and “song scrolls” during the hours in which they are not practicing their music.</p><p>A Bard of Silverymoon is one who has studied at both colleges during their career thanks to the housing and tuition provided by the Speaker of the Silver Marches herself. Accomplished bards and loremasters, the Bards of Silverymoon also act as agents for the Speaker in gratitude for the opportunities she has provided them. As her eyes and ears they carry her words from town to town, inspiring the populace, gathering information and helping to cement the relationships that form the Silver Marches on a daily basis.</p><p></p><p><strong>Hit Die:</strong> d6</p><p></p><p><strong>Requirements</strong></p><p>To qualify to become a Bard of Silverymoon, a character must fulfil all of the following criteria:</p><p>Region: Silver Marches</p><p><strong>Skills:</strong> Bluff 4 ranks, Diplomacy 8 ranks, Disguise 3 ranks, Gather Information 8 ranks, Knowledge (any one) 4 ranks and Perform 6 ranks </p><p><strong>Feats:</strong> Negotiator or Persuasive, Skill Focus (Perform) and Spell Focus (Enchantment)</p><p><strong>Special:</strong> Must receive sponsorship of the Speaker of the Silver Marches and spend at least 6 month in study at the House of the Harp and Utrumm’s Music Conservatory. Must also have access to Bardic Knowledge and Bardic Song class abilities.</p><p></p><p><strong>Class Skills</strong></p><p>The Bard of Silverymoon's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (n/a), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).</p><p></p><p><strong>Skill Points at Each Level:</strong> 6 + Int modifier.</p><p></p><p><strong>Class Features</strong></p><p>All the following are class features of the Bard of Silverymoon prestige class:</p><p><strong>Weapon and Armour Proficiency:</strong> The Bards are proficient with no additional weapons or armours.</p><p><strong>Spells Per Day:</strong> A bard of Silverymoon’s training focuses on magic that will aid him in his duties to the Speaker and in helping calm situations and manipulate people. Thus, when a character gains a level of bard of Silverymoon, he gains new spells per day as if he had also gained a level in whatever arcane spellcasting class he belonged to before he added the prestige class. He does not, however gain any other benefit a character of that class would have gained (improved bardic music, for example).</p><p>If a character had more than one arcane spellcasting class before he became a bard of Silverymoon, he must decide to which class he adds each level of bard of Silverymoon for purposes of determining spells per day when he adds the new level. </p><p></p><p><strong>College Housing:</strong> At 1st level, a bard of Silverymoon always has access free food and lodging at either the Hall of the Harp or the Utrumm’s Music Conservatory while in Silverymoon, provided to the bard as a novice at both institutions under their sponsorship by the Speaker.</p><p></p><p><strong>Sponsorship:</strong> Also at 1st level a bard receives a modest income of 100 gold pieces each month in addition to all tuition fees being paid by the Speaker. This of course comes at the cost of obligation to the Speaker and the Silver Marches by serving as one of her agents and heralds.</p><p></p><p><strong>Facilities:</strong> At 1st level a bard of Silverymoon can also study at the facilities of either institution and by doing so receives a +4 circumstance bonus to all Knowledge, Gather Information, Perform, and Craft checks. In addition they may purchase “song scrolls” from the Music conservatory at a 50% discount.</p><p></p><p><strong>Improved Bardic Knowledge:</strong> Upon reaching 2nd level a bard of Silverymoon has gained such increased knowledge and lore from their time of study that their levels in this prestige now stack with any levels in bard for purposes of determining bonus to bardic knowledge. <em>For example Aria a Bard 7th/Bard of Silverymoon 2nd counts as a bard 9th for purposes of determining her bonus for bardic knowledge.</em></p><p></p><p><strong>Wit (Ex):</strong> From 2nd level onwards, a bard of Silverymoon is able to use witty repartee to throw people off guard for a short time. To do this they can use their Bluff skill in a similar way as when they Feint against an opponent, who as usual opposes this bluff check by their Sense motive. If the Bard wins the target is not only flat footed but is also dazed, meaning not only does the target lose their Dexterity bonus to Armour class for that round but cannot take any action themselves in retaliation until next round. Wit does not of course have to be the precursor for an attack and could be used to slip past a baffled guard, or enemy and so on.</p><p></p><p><strong>Seduction:</strong> Once a bard of Silverymoon reaches 3rd level they can once per day per level in this prestige combine their Perform skill with their talent for flirtation and rhetoric to influences members of the opposite sex in a way that works as if a Charm Person spell had been cast.</p><p></p><p><strong>Improved Bardic Music:</strong> By 4th level, a bard of Silverymoon’s levels in the prestige stack (retroactively) with any bards levels to determine number of uses per day and effects available through bardic music. <em>Hence Aria in our previous example now Bard 7th/Bard of Silverymoon 4th level finds her bardic music previous only usable 7/day and capable of being used to fascinate, inspire confidence, and suggestion is now capable of being used an additional 4 times per day and now inspires courage and inspires greatness too.</em></p><p></p><p><strong>Ward Attunement:</strong> At 9th level a bard of Silverymoon is formerly inducted as an agent of the Speaker through a private ceremony in the High Palace of Silverymoon. This ceremony attunes the bard of Silverymoon to the mythal that surrounds Silverymoon without the 2,500 XP cost normally required.</p><p></p><p><strong>Disrupt Weaves (Su):</strong> Beginning at 5th level a bard of Silverymoon has learned how to use music to resonate the strands of magic that form a woven spell, causing it to unravel. As such they can use a bardic music usage to cast Dispel Magic in an area. At 8th level this becomes Greater Disrupt Weave and its effects are as a Greater Dispel Magic. In both cases the effect is as if cast by a spellcaster of the characters level.</p><p></p><p><strong>Extended Song (Su):</strong> At 7th level a bard of Silverymoon is so accomplished in their art that their music can be made to have such an affect on its listeners that the effects of bardic music can be made to last twice as long as usual. Bardic music used in this way uses up two of the bards daily uses instead of one.</p><p></p><p><strong>Living Chronicle (Su):</strong> A bard of Silverymoon, upon reaching 9th level becomes a living receptacle for everything you see, and hear remembering it with perfect clarity and recollection. In effect this makes them a storehouse for facts, faces, places, creatures from that point onwards. A bard can make an Intelligence check with their level in the prestige as a bonus to recall any thing they have seen, read or heard against a DC 15. Also due to this perfect re-collective capability they are able to apply their level in the prestige as an insight bonus to all Craft, Decipher Script, Knowledge and Perform checks. </p><p></p><p><strong>Legendary:</strong> Finally at 10th level, a bards reputation and skills has grown to such proportions that it precedes you everywhere you go, nobles send you invitations, royalty request audiences and private performances, inns provide huge fees and incentives for you to play at their establishments, shopkeepers refuse payment, a veritable cornucopia of doors are open to you. In effect this makes it much easier to gain access to places and people, which would ordinarily be extremely difficult to get near too, making the agents job that much easier. As a result of this reputation legendary Bard can obtain their level times their profession check result in gold for a performance in place of the usual half their check amount. Additionally all civilised peoples have their reactions moved one step towards favourable where the bard is concerned.</p><p></p><p>Bard of Silverymoon Advancement</p><p><strong>Level Attack Fort Ref Will Special Spells / Day</strong></p><p>1st +0 +0 +2 +2 College Housing, Sponsorship, Facilities +1 level of Arcane spellcasting class</p><p></p><p>2nd +1 +0 +3 +3 Improved Bardic Knowledge, Wit +1 level of Arcane spellcasting class</p><p></p><p>3rd +2 +1 +3 +3 Seduction +1 level of Arcane spellcasting class</p><p></p><p>4th +3 +1 +4 +4 Improved Bardic Music +1 level of Arcane spellcasting class</p><p></p><p>5th +3 +1 +4 +4 Ward Attunement +1 level of Arcane spellcasting class</p><p></p><p>6th +4 +2 +5 +5 Disrupt Weave +1 level of Arcane spellcasting class</p><p></p><p>7th +5 +2 +5 +5 Extended Song +1 level of Arcane spellcasting class</p><p></p><p>8th +6 +2 +6 +6 Greater Disrupt Weave +1 level of Arcane spellcasting class</p><p></p><p>9th +6 +3 +6 +6 Living Chronicle +1 level of Arcane spellcasting class</p><p></p><p>10th +7 +3 +7 +7 Legendary +1 level of Arcane spellcasting class</p></blockquote><p></p>
[QUOTE="Neo, post: 1563648, member: 4139"] [b]BARD OF SILVERYMOON:[/b] Within Silverymoon under the wizened insights of Alustriel during her reign as High Mage of Silverymoon, the conclave was brought into being. Being formed of several previously independent centres of lore and study it herald a new time of higher learning within Silverymoon for those who wished to take advantage of the opportunities it presented. Within the conclave are two organisations of particular note the first is the House of the Harp. Once known as the Focluchan bardic college run under the careful ministrations of the Master Bard Forell “Flamebeard” Luekaun. Novice students of this college spend their days performing their artistic abilities, honing and improving them. The second organisation of note is the Utrumm Music Conservatory, whose students work to archive music and “song scrolls” during the hours in which they are not practicing their music. A Bard of Silverymoon is one who has studied at both colleges during their career thanks to the housing and tuition provided by the Speaker of the Silver Marches herself. Accomplished bards and loremasters, the Bards of Silverymoon also act as agents for the Speaker in gratitude for the opportunities she has provided them. As her eyes and ears they carry her words from town to town, inspiring the populace, gathering information and helping to cement the relationships that form the Silver Marches on a daily basis. [b]Hit Die:[/b] d6 [b]Requirements[/b] To qualify to become a Bard of Silverymoon, a character must fulfil all of the following criteria: Region: Silver Marches [b]Skills:[/b] Bluff 4 ranks, Diplomacy 8 ranks, Disguise 3 ranks, Gather Information 8 ranks, Knowledge (any one) 4 ranks and Perform 6 ranks [b]Feats:[/b] Negotiator or Persuasive, Skill Focus (Perform) and Spell Focus (Enchantment) [b]Special:[/b] Must receive sponsorship of the Speaker of the Silver Marches and spend at least 6 month in study at the House of the Harp and Utrumm’s Music Conservatory. Must also have access to Bardic Knowledge and Bardic Song class abilities. [b]Class Skills[/b] The Bard of Silverymoon's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (n/a), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha). [b]Skill Points at Each Level:[/b] 6 + Int modifier. [b]Class Features[/b] All the following are class features of the Bard of Silverymoon prestige class: [b]Weapon and Armour Proficiency:[/b] The Bards are proficient with no additional weapons or armours. [b]Spells Per Day:[/b] A bard of Silverymoon’s training focuses on magic that will aid him in his duties to the Speaker and in helping calm situations and manipulate people. Thus, when a character gains a level of bard of Silverymoon, he gains new spells per day as if he had also gained a level in whatever arcane spellcasting class he belonged to before he added the prestige class. He does not, however gain any other benefit a character of that class would have gained (improved bardic music, for example). If a character had more than one arcane spellcasting class before he became a bard of Silverymoon, he must decide to which class he adds each level of bard of Silverymoon for purposes of determining spells per day when he adds the new level. [b]College Housing:[/b] At 1st level, a bard of Silverymoon always has access free food and lodging at either the Hall of the Harp or the Utrumm’s Music Conservatory while in Silverymoon, provided to the bard as a novice at both institutions under their sponsorship by the Speaker. [b]Sponsorship:[/b] Also at 1st level a bard receives a modest income of 100 gold pieces each month in addition to all tuition fees being paid by the Speaker. This of course comes at the cost of obligation to the Speaker and the Silver Marches by serving as one of her agents and heralds. [b]Facilities:[/b] At 1st level a bard of Silverymoon can also study at the facilities of either institution and by doing so receives a +4 circumstance bonus to all Knowledge, Gather Information, Perform, and Craft checks. In addition they may purchase “song scrolls” from the Music conservatory at a 50% discount. [b]Improved Bardic Knowledge:[/b] Upon reaching 2nd level a bard of Silverymoon has gained such increased knowledge and lore from their time of study that their levels in this prestige now stack with any levels in bard for purposes of determining bonus to bardic knowledge. [i]For example Aria a Bard 7th/Bard of Silverymoon 2nd counts as a bard 9th for purposes of determining her bonus for bardic knowledge.[/i] [b]Wit (Ex):[/b] From 2nd level onwards, a bard of Silverymoon is able to use witty repartee to throw people off guard for a short time. To do this they can use their Bluff skill in a similar way as when they Feint against an opponent, who as usual opposes this bluff check by their Sense motive. If the Bard wins the target is not only flat footed but is also dazed, meaning not only does the target lose their Dexterity bonus to Armour class for that round but cannot take any action themselves in retaliation until next round. Wit does not of course have to be the precursor for an attack and could be used to slip past a baffled guard, or enemy and so on. [b]Seduction:[/b] Once a bard of Silverymoon reaches 3rd level they can once per day per level in this prestige combine their Perform skill with their talent for flirtation and rhetoric to influences members of the opposite sex in a way that works as if a Charm Person spell had been cast. [b]Improved Bardic Music:[/b] By 4th level, a bard of Silverymoon’s levels in the prestige stack (retroactively) with any bards levels to determine number of uses per day and effects available through bardic music. [i]Hence Aria in our previous example now Bard 7th/Bard of Silverymoon 4th level finds her bardic music previous only usable 7/day and capable of being used to fascinate, inspire confidence, and suggestion is now capable of being used an additional 4 times per day and now inspires courage and inspires greatness too.[/i] [b]Ward Attunement:[/b] At 9th level a bard of Silverymoon is formerly inducted as an agent of the Speaker through a private ceremony in the High Palace of Silverymoon. This ceremony attunes the bard of Silverymoon to the mythal that surrounds Silverymoon without the 2,500 XP cost normally required. [b]Disrupt Weaves (Su):[/b] Beginning at 5th level a bard of Silverymoon has learned how to use music to resonate the strands of magic that form a woven spell, causing it to unravel. As such they can use a bardic music usage to cast Dispel Magic in an area. At 8th level this becomes Greater Disrupt Weave and its effects are as a Greater Dispel Magic. In both cases the effect is as if cast by a spellcaster of the characters level. [b]Extended Song (Su):[/b] At 7th level a bard of Silverymoon is so accomplished in their art that their music can be made to have such an affect on its listeners that the effects of bardic music can be made to last twice as long as usual. Bardic music used in this way uses up two of the bards daily uses instead of one. [b]Living Chronicle (Su):[/b] A bard of Silverymoon, upon reaching 9th level becomes a living receptacle for everything you see, and hear remembering it with perfect clarity and recollection. In effect this makes them a storehouse for facts, faces, places, creatures from that point onwards. A bard can make an Intelligence check with their level in the prestige as a bonus to recall any thing they have seen, read or heard against a DC 15. Also due to this perfect re-collective capability they are able to apply their level in the prestige as an insight bonus to all Craft, Decipher Script, Knowledge and Perform checks. [b]Legendary:[/b] Finally at 10th level, a bards reputation and skills has grown to such proportions that it precedes you everywhere you go, nobles send you invitations, royalty request audiences and private performances, inns provide huge fees and incentives for you to play at their establishments, shopkeepers refuse payment, a veritable cornucopia of doors are open to you. In effect this makes it much easier to gain access to places and people, which would ordinarily be extremely difficult to get near too, making the agents job that much easier. As a result of this reputation legendary Bard can obtain their level times their profession check result in gold for a performance in place of the usual half their check amount. Additionally all civilised peoples have their reactions moved one step towards favourable where the bard is concerned. Bard of Silverymoon Advancement [b]Level Attack Fort Ref Will Special Spells / Day[/b] 1st +0 +0 +2 +2 College Housing, Sponsorship, Facilities +1 level of Arcane spellcasting class 2nd +1 +0 +3 +3 Improved Bardic Knowledge, Wit +1 level of Arcane spellcasting class 3rd +2 +1 +3 +3 Seduction +1 level of Arcane spellcasting class 4th +3 +1 +4 +4 Improved Bardic Music +1 level of Arcane spellcasting class 5th +3 +1 +4 +4 Ward Attunement +1 level of Arcane spellcasting class 6th +4 +2 +5 +5 Disrupt Weave +1 level of Arcane spellcasting class 7th +5 +2 +5 +5 Extended Song +1 level of Arcane spellcasting class 8th +6 +2 +6 +6 Greater Disrupt Weave +1 level of Arcane spellcasting class 9th +6 +3 +6 +6 Living Chronicle +1 level of Arcane spellcasting class 10th +7 +3 +7 +7 Legendary +1 level of Arcane spellcasting class [/QUOTE]
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