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1936 - Rogues Gallery
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<blockquote data-quote="kirinke" data-source="post: 3782203" data-attributes="member: 15409"><p>NAME:....................................Elizabeth Nightshade</p><p>STARTING OCCUPATION:............Dilettante</p><p>STARTING LEVEL:.....................5</p><p>CLASS:...................................Dedicated 3/Acolyte 2</p><p>ALLEGIANCES:..........................Good, her family, friends and the Nightshade company.</p><p>EXP POINTS.............................10,500</p><p></p><p><strong>APPEARANCE</strong></p><p>GENDER:.........Female</p><p>AGE:..............25</p><p>HGT:..............5ft 10 inches</p><p>WGT:.............145</p><p>BUILD:............slender, graceful</p><p>EYES:.............Pale Hazel</p><p>HAIR:..............dark blond</p><p>SKIN:..............tanned</p><p></p><p><strong>ABILITIES</strong></p><p>(+1) STR: 12....04 points</p><p>(+1) DEX: 12....04 points</p><p>(+0) CON: 10....02 points</p><p>(+2) INT: 14.....06 points</p><p>(+3) WIS: 17....10 points (16 base +1 lvl bonus)</p><p>(+2) CHA: 14....06 points </p><p></p><p><strong>SAVING THROWS</strong></p><p>FORT: 00 +02 +03 = 05</p><p>REFL: 01 +01 +00 = 02</p><p>WILL: 03 +02 +03 = 08</p><p></p><p><strong>COMBAT</strong></p><p>Vitality Points: 22</p><p>Wound Points: 10 </p><p>DEFENSE:.........10 + 1 dex bonus +3 defense bonus </p><p>INITATIVE:.......+4</p><p>SPEED:............base 30</p><p></p><p><strong>ATTACKS</strong></p><p>BAB:.........02 +01 = +03</p><p>MELEE.......01 +03 = +04</p><p>RANGED.....01 +03 = +04</p><p></p><p><strong>MISC</strong></p><p>ACTION POINTS:..........14</p><p>REPUTATION POINTS.....03 +4 = +07</p><p>WEALTH BONUS............16</p><p></p><p><strong>TALENTS</strong></p><p>Empathy: The Dedicated hero has a knack for being sensitive to the feelings and thoughts of others without having those feelings and thoughts communicated in any objectively explicit manner. This innate talent provides a bonus on checks involving interaction skills (Bluff, Diplomacy, Handle Animal, Intimidate, Perform, and Sense Motive), provided the hero spends at least 1 minute observing his or her target prior to making the skill check. The bonus is equal to the hero’s Dedicated level.</p><p></p><p>Intuition: The Dedicated hero has an innate ability to sense trouble in the air. The Dedicated hero can make a Will saving throw (DC 15). On a successful save, the hero gets a hunch that everything is all right, or the hero gets a bad feeling about a specific situation, based on the GM’s best guess relating to the circumstances. This talent is usable a number of times per day equal to the character’s Dedicated level.</p><p></p><p></p><p><strong>FEATS</strong></p><p>Simple Weapons Proficiency (class feature)</p><p>Advanced Fire Arms Proficiency (Bonus feat)</p><p>Personal Fire Arms Proficiency </p><p>Point blank shot</p><p>Defense Martial Arts</p><p></p><p><strong>CLASS ABILITIES</strong></p><p>Simple Weapon Proficiency</p><p>Dillitante: Extra Speak Language.</p><p>Divine Skills, </p><p>Divine spells. </p><p>Turn undead</p><p>Positive Energy</p><p></p><p><strong>LANGUAGES: (both spoken and written, unless otherwise stated)</strong></p><p>English. Spanish. French. Latin. Ancient Latin. Greek. German. Russian. Japanese. Mandarin Chinese. Ancient Egyptian. Arabic (spoken only)</p><p></p><p><strong>SKILLS: 56</strong></p><p>Knowledge History...............................4 ranks + 2 abil mod = 06</p><p>Knowledge Arcane Lore........................2 ranks + 2 abil mod = 06</p><p>Knowledge Earth and life Sciences..........2 ranks + 2 abil mod = 04</p><p>Knowledge Streetwise..........................2 ranks + 2 abil mod = 04</p><p>Knowledge current events.....................2 ranks + 2 abil mod = 04</p><p>Knowledge theology and philosophy.........6 ranks +02 abil mod = 08</p><p>Listen................................................6 ranks +03 abil mod= 09</p><p>Spot..................................................2 ranks +3 abil mod = 05</p><p>Sense Motive......................................6 ranks +03 abil mod= 09</p><p>Spell Craft..........................................4 ranks +02 abil mod = 06</p><p>Gather Information...............................2 ranks +02 abil mod = 04</p><p>Decipher Script....................................2 ranks +02 abil mod = 04</p><p>Speak Language:.................................8 ranks </p><p>Read/Write language............................8 ranks </p><p></p><p><strong>O LVL SPELLS : 4 </strong> </p><p>Cure Minor wounds x2</p><p>Resistance</p><p>Virtue</p><p></p><p><strong>1ST LVL SPELLS: 4</strong></p><p>Cure light wounds</p><p>Command</p><p>Remove fear</p><p>Shield of Faith</p><p></p><p><strong>BACKGROUND</strong></p><p>Elizabeth is the only daughter of a wealthy American couple, the Nightshades. With business interests ranging from coal mining to iron works from jewel mines in Africa to sugar and pineaple fields in South America, her family has made sure not to fall under the trap of putting all of their eggs in one basket as it were and they have profitted from it. </p><p></p><p>Her father, Phaere Nightshade, built his company and wealth from the ground up. Her mother Katarina Arkadois, a woman from a fairly well to do greek family married him when she was only eighteen. In her youth, she was acknowledged as one of the most beautiful women in New York, where the company is based. Now comfortably middle aged, she is known as one of the more unique grand dames in the city. What few people know is that the Nightshades are one of the secret guardians of New York, Phaere being a powerful mage and Katarina being an equally powerful Acolyte. </p><p></p><p>Elizabeth grew up knowing that one day she would have to pick up the guardian mantle and has trained most of her life to reach that goal. Though lacking in arcane abilities, Elizabeth has developed powerful divine abilities, remarkably reminescent of her mother's, whose family has produced many powerful priests, priestess' and shamans of various religions. Elizabeth herself is agnostic, freely admitting that she doesn't have any clue as to what is up there. She nevertheless believes in the basic good concepts that most religions adhere to. </p><p></p><p><strong>APPEARANCE</strong></p><p>Elizabeth is a striking young woman with dark blonde hair normally neatly french braided. She is 5ft 10 inches tall with a slender, graceful build and skin tanned from long hours spent outdoors. Her eyes are pale, almost translucent hazel, an odd color that she inherited from her father. Her style of clothing depends on the situation at hand. She is equally comfortable in the adventurous slacks and loose shirt she wears on digs or trekking through the dense jungle or in an evening gown, playing the dutiful daughter of a powerful business magnat.</p><p></p><p>Equipment</p><p>Walter PPK</p><p>Walter PPK (Clutch piece)</p><p>Combat Knife</p><p>Silver stilleto type knife</p><p>base ball bat</p><p>brass knuckles</p><p>50 bullets</p><p>20 silver bullets</p><p>50 feet of spider silk rope.</p><p>5 vials of holy water</p><p>5 changes of normal clothes</p><p>5 changes of 'expedition clothes' (type of clothing suitable for congo/jungle treks, she knows what she's doing there, so no pith helmets or the like, something she can actually work and move in comfortably while not outraging the locals)</p><p>5 changes of evening wear</p><p>toiletry kit (every lady has to have one)</p><p>basic med kit</p></blockquote><p></p>
[QUOTE="kirinke, post: 3782203, member: 15409"] NAME:....................................Elizabeth Nightshade STARTING OCCUPATION:............Dilettante STARTING LEVEL:.....................5 CLASS:...................................Dedicated 3/Acolyte 2 ALLEGIANCES:..........................Good, her family, friends and the Nightshade company. EXP POINTS.............................10,500 [B]APPEARANCE[/B] GENDER:.........Female AGE:..............25 HGT:..............5ft 10 inches WGT:.............145 BUILD:............slender, graceful EYES:.............Pale Hazel HAIR:..............dark blond SKIN:..............tanned [B]ABILITIES[/B] (+1) STR: 12....04 points (+1) DEX: 12....04 points (+0) CON: 10....02 points (+2) INT: 14.....06 points (+3) WIS: 17....10 points (16 base +1 lvl bonus) (+2) CHA: 14....06 points [B]SAVING THROWS[/B] FORT: 00 +02 +03 = 05 REFL: 01 +01 +00 = 02 WILL: 03 +02 +03 = 08 [B]COMBAT[/B] Vitality Points: 22 Wound Points: 10 DEFENSE:.........10 + 1 dex bonus +3 defense bonus INITATIVE:.......+4 SPEED:............base 30 [B]ATTACKS[/B] BAB:.........02 +01 = +03 MELEE.......01 +03 = +04 RANGED.....01 +03 = +04 [B]MISC[/B] ACTION POINTS:..........14 REPUTATION POINTS.....03 +4 = +07 WEALTH BONUS............16 [B]TALENTS[/B] Empathy: The Dedicated hero has a knack for being sensitive to the feelings and thoughts of others without having those feelings and thoughts communicated in any objectively explicit manner. This innate talent provides a bonus on checks involving interaction skills (Bluff, Diplomacy, Handle Animal, Intimidate, Perform, and Sense Motive), provided the hero spends at least 1 minute observing his or her target prior to making the skill check. The bonus is equal to the hero’s Dedicated level. Intuition: The Dedicated hero has an innate ability to sense trouble in the air. The Dedicated hero can make a Will saving throw (DC 15). On a successful save, the hero gets a hunch that everything is all right, or the hero gets a bad feeling about a specific situation, based on the GM’s best guess relating to the circumstances. This talent is usable a number of times per day equal to the character’s Dedicated level. [B]FEATS[/B] Simple Weapons Proficiency (class feature) Advanced Fire Arms Proficiency (Bonus feat) Personal Fire Arms Proficiency Point blank shot Defense Martial Arts [B]CLASS ABILITIES[/B] Simple Weapon Proficiency Dillitante: Extra Speak Language. Divine Skills, Divine spells. Turn undead Positive Energy [B]LANGUAGES: (both spoken and written, unless otherwise stated)[/B] English. Spanish. French. Latin. Ancient Latin. Greek. German. Russian. Japanese. Mandarin Chinese. Ancient Egyptian. Arabic (spoken only) [B]SKILLS: 56[/B] Knowledge History...............................4 ranks + 2 abil mod = 06 Knowledge Arcane Lore........................2 ranks + 2 abil mod = 06 Knowledge Earth and life Sciences..........2 ranks + 2 abil mod = 04 Knowledge Streetwise..........................2 ranks + 2 abil mod = 04 Knowledge current events.....................2 ranks + 2 abil mod = 04 Knowledge theology and philosophy.........6 ranks +02 abil mod = 08 Listen................................................6 ranks +03 abil mod= 09 Spot..................................................2 ranks +3 abil mod = 05 Sense Motive......................................6 ranks +03 abil mod= 09 Spell Craft..........................................4 ranks +02 abil mod = 06 Gather Information...............................2 ranks +02 abil mod = 04 Decipher Script....................................2 ranks +02 abil mod = 04 Speak Language:.................................8 ranks Read/Write language............................8 ranks [B]O LVL SPELLS : 4 [/B] Cure Minor wounds x2 Resistance Virtue [B]1ST LVL SPELLS: 4[/B] Cure light wounds Command Remove fear Shield of Faith [B]BACKGROUND[/B] Elizabeth is the only daughter of a wealthy American couple, the Nightshades. With business interests ranging from coal mining to iron works from jewel mines in Africa to sugar and pineaple fields in South America, her family has made sure not to fall under the trap of putting all of their eggs in one basket as it were and they have profitted from it. Her father, Phaere Nightshade, built his company and wealth from the ground up. Her mother Katarina Arkadois, a woman from a fairly well to do greek family married him when she was only eighteen. In her youth, she was acknowledged as one of the most beautiful women in New York, where the company is based. Now comfortably middle aged, she is known as one of the more unique grand dames in the city. What few people know is that the Nightshades are one of the secret guardians of New York, Phaere being a powerful mage and Katarina being an equally powerful Acolyte. Elizabeth grew up knowing that one day she would have to pick up the guardian mantle and has trained most of her life to reach that goal. Though lacking in arcane abilities, Elizabeth has developed powerful divine abilities, remarkably reminescent of her mother's, whose family has produced many powerful priests, priestess' and shamans of various religions. Elizabeth herself is agnostic, freely admitting that she doesn't have any clue as to what is up there. She nevertheless believes in the basic good concepts that most religions adhere to. [B]APPEARANCE[/B] Elizabeth is a striking young woman with dark blonde hair normally neatly french braided. She is 5ft 10 inches tall with a slender, graceful build and skin tanned from long hours spent outdoors. Her eyes are pale, almost translucent hazel, an odd color that she inherited from her father. Her style of clothing depends on the situation at hand. She is equally comfortable in the adventurous slacks and loose shirt she wears on digs or trekking through the dense jungle or in an evening gown, playing the dutiful daughter of a powerful business magnat. Equipment Walter PPK Walter PPK (Clutch piece) Combat Knife Silver stilleto type knife base ball bat brass knuckles 50 bullets 20 silver bullets 50 feet of spider silk rope. 5 vials of holy water 5 changes of normal clothes 5 changes of 'expedition clothes' (type of clothing suitable for congo/jungle treks, she knows what she's doing there, so no pith helmets or the like, something she can actually work and move in comfortably while not outraging the locals) 5 changes of evening wear toiletry kit (every lady has to have one) basic med kit [/QUOTE]
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