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1D&D; new ability cap at 18?
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<blockquote data-quote="ECMO3" data-source="post: 8811820" data-attributes="member: 7030563"><p>Good for Alice. Cindy should have taken the skill expert feat or played a different class (Bard, Rogue or the absolute best Fey Wanderer Ranger) if she wanted to be the best at stuff.</p><p></p><p>]I will also point out that it highly unlikely both Bob and Alice can be good fighters as the chance of finding two magic heavy weapons is small. Cindy is the most well rounded character and considering spells and while she may not be as good a face, when you consider weapon choices, smites and spells she is probably the best of all three in combat. </p><p></p><p></p><p></p><p>If you have a game where you sell magic items sure (I don't particularly like those), but that is part of optimizing. It is pretty silly to invest in strength when you know you can buy a magic item at a low level to give you a higher strength.</p><p></p><p>Also I will point out that it is attunement, which comes with a steep penalty in a game where you can buy magic items. Alice can only attune to 2 other items and if you can buy items then he is going to come up short. I will also add that two can play this game and Cindy can buy a masquerade tatoo or several other items to compensate and make her better than Alice at face, while Bob can pick up winged boots instead of blowing attunement on a strength item and he has both a high strength AND can fly up and attack the dragon.</p><p></p><p></p><p></p><p>This is why I don't like selling magic items.</p><p></p><p>There are two easy ways to fix this too - don't give the characters money or don't let them buy magic items.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8811820, member: 7030563"] Good for Alice. Cindy should have taken the skill expert feat or played a different class (Bard, Rogue or the absolute best Fey Wanderer Ranger) if she wanted to be the best at stuff. ]I will also point out that it highly unlikely both Bob and Alice can be good fighters as the chance of finding two magic heavy weapons is small. Cindy is the most well rounded character and considering spells and while she may not be as good a face, when you consider weapon choices, smites and spells she is probably the best of all three in combat. If you have a game where you sell magic items sure (I don't particularly like those), but that is part of optimizing. It is pretty silly to invest in strength when you know you can buy a magic item at a low level to give you a higher strength. Also I will point out that it is attunement, which comes with a steep penalty in a game where you can buy magic items. Alice can only attune to 2 other items and if you can buy items then he is going to come up short. I will also add that two can play this game and Cindy can buy a masquerade tatoo or several other items to compensate and make her better than Alice at face, while Bob can pick up winged boots instead of blowing attunement on a strength item and he has both a high strength AND can fly up and attack the dragon. This is why I don't like selling magic items. There are two easy ways to fix this too - don't give the characters money or don't let them buy magic items. [/QUOTE]
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1D&D; new ability cap at 18?
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