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[1E/2E Gamma World] Rite of Passage Solo Campaign Notes
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<blockquote data-quote="Turgenev" data-source="post: 8621491" data-attributes="member: 6733"><p>I will be adding two new house rules that deal with experience points. </p><p></p><p>1) An NPC's finale XP value is equal to HPs x Rank Level (Rank 0 is considered to be Rank 1 for this purpose). Thus a Rank 2 NPC with 45 HPs would be worth 90 XP.</p><p></p><p>2) I'm going to award individual XP for figuring out artefacts. The XP value of figuring out an artefact is equal to the artefact's Complexity Starting Number. So a character that figures out a laser pistol (Complexity D) would earn 10 XP.</p><p></p><p>And here's my write-up for the Party NPC "Leader" Karp. Click on image for PDF link.</p><p></p><p><a href="http://paratime.ca/pdfs/gammaworld/Karp_(Humanoid).pdf" target="_blank"><img src="http://paratime.ca/images/gammaworld/Karp_PDF.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>I'm building Karp up as a potential villain/rival to the NPCs (for after the Rite of Passage adventure; should he survive). Karp was placed in command of this task and he keeps reminding the player characters this. Karp is an incompetent leader who is more worried about his own safety.</p></blockquote><p></p>
[QUOTE="Turgenev, post: 8621491, member: 6733"] I will be adding two new house rules that deal with experience points. 1) An NPC's finale XP value is equal to HPs x Rank Level (Rank 0 is considered to be Rank 1 for this purpose). Thus a Rank 2 NPC with 45 HPs would be worth 90 XP. 2) I'm going to award individual XP for figuring out artefacts. The XP value of figuring out an artefact is equal to the artefact's Complexity Starting Number. So a character that figures out a laser pistol (Complexity D) would earn 10 XP. And here's my write-up for the Party NPC "Leader" Karp. Click on image for PDF link. [URL='http://paratime.ca/pdfs/gammaworld/Karp_(Humanoid).pdf'][IMG]http://paratime.ca/images/gammaworld/Karp_PDF.jpg[/IMG][/URL] I'm building Karp up as a potential villain/rival to the NPCs (for after the Rite of Passage adventure; should he survive). Karp was placed in command of this task and he keeps reminding the player characters this. Karp is an incompetent leader who is more worried about his own safety. [/QUOTE]
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[1E/2E Gamma World] Rite of Passage Solo Campaign Notes
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