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1e/3e Epiphany
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<blockquote data-quote="William Ronald" data-source="post: 990485" data-attributes="member: 426"><p>Any talk of 4.0 at this point is probably NOT a good idea. I suspect that any serious talk of a new edition in the next few years would probably make the 3.0/3.5 flame fest look like a candle next to a bonfire.</p><p></p><p>I think the changes are not quite a new edition. I have some concerns, but I am willing to give 3.5 a try.</p><p></p><p>I agree with rounser that the existence of archetypes is crucial for the game. I can at least talk to a player anywhere in the world and use the word wizard and we both have a fair idea of the basic concept. A pure skills based system could dilute this, unless classes were shown as a preeminent way of creating characters. </p><p></p><p>Bookkeeping should be kept to a minimum as it gets in the way of the fun of gaming. I think we should remember rules are just tools to make a game playable. The goal should be to have fun, not to spend hours creating a character.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 990485, member: 426"] Any talk of 4.0 at this point is probably NOT a good idea. I suspect that any serious talk of a new edition in the next few years would probably make the 3.0/3.5 flame fest look like a candle next to a bonfire. I think the changes are not quite a new edition. I have some concerns, but I am willing to give 3.5 a try. I agree with rounser that the existence of archetypes is crucial for the game. I can at least talk to a player anywhere in the world and use the word wizard and we both have a fair idea of the basic concept. A pure skills based system could dilute this, unless classes were shown as a preeminent way of creating characters. Bookkeeping should be kept to a minimum as it gets in the way of the fun of gaming. I think we should remember rules are just tools to make a game playable. The goal should be to have fun, not to spend hours creating a character. [/QUOTE]
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