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1e/3e Epiphany
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<blockquote data-quote="Thresher" data-source="post: 990856" data-attributes="member: 9983"><p>Forgive me if I sound like a noisy, pragmatic minority but Im a bit old and skeptical to really regard 3.5 edition as anything more than just a revenue raiser for Wotc. If you get something out of it and the money keeps the game alive and fun for someone out there then all's well and good.</p><p></p><p>Just at the moment its not exactly endearing itself to me, not sure if a lot of the changes where really necessary and they didnt look at much that I wanted changed, scaling armour classed vs BaB's and making the game fit together at the higher end (20+) as well as it does between the level 1-15's.</p><p>2nd edition became an acute dislike that eventually made me leave the D&D scene for about 6 years, just didnt like what it became. 3rd edition didnt seem any better after a year or so of playing it on and off, it still dosnt hold together real well in some areas and they seem to take away some of the things I liked and added a few I dont really care for. I also really dislike the lack of decent, well thought out and challenging modules for people. I play characters first, stats, abilities and classes are just a rough guidline for how I like to play that particular character, unfortunatly my characters seem to fall apart on contact with an enemy that mostly involves 'applying a template or 3' to make it 'challenging'.</p><p></p><p>In short, it isnt my cup of tea anymore and hit point attrition bores the crap out of me.</p><p> </p><p>So the old characters Ive lugged around through all the editions go into to retirement for a bit longer, with any luck I'll come back and visit them again one day.</p><p></p><p>But its not all doom and gloom, I love the Star Wars D20 system and Im having a lot of fun there, theres also a couple of other game systems which are a bit more free-form and I enjoy running playing and writing material for (SLA Industries). </p><p>As for Swords and Sorcery adventure I'd recommend the Slaine D20 game highly as well, any GM needing a much needed break from bog-stock D&D I'd say give it a go.</p><p></p><p>Anyway, enough from me, adieu</p></blockquote><p></p>
[QUOTE="Thresher, post: 990856, member: 9983"] Forgive me if I sound like a noisy, pragmatic minority but Im a bit old and skeptical to really regard 3.5 edition as anything more than just a revenue raiser for Wotc. If you get something out of it and the money keeps the game alive and fun for someone out there then all's well and good. Just at the moment its not exactly endearing itself to me, not sure if a lot of the changes where really necessary and they didnt look at much that I wanted changed, scaling armour classed vs BaB's and making the game fit together at the higher end (20+) as well as it does between the level 1-15's. 2nd edition became an acute dislike that eventually made me leave the D&D scene for about 6 years, just didnt like what it became. 3rd edition didnt seem any better after a year or so of playing it on and off, it still dosnt hold together real well in some areas and they seem to take away some of the things I liked and added a few I dont really care for. I also really dislike the lack of decent, well thought out and challenging modules for people. I play characters first, stats, abilities and classes are just a rough guidline for how I like to play that particular character, unfortunatly my characters seem to fall apart on contact with an enemy that mostly involves 'applying a template or 3' to make it 'challenging'. In short, it isnt my cup of tea anymore and hit point attrition bores the crap out of me. So the old characters Ive lugged around through all the editions go into to retirement for a bit longer, with any luck I'll come back and visit them again one day. But its not all doom and gloom, I love the Star Wars D20 system and Im having a lot of fun there, theres also a couple of other game systems which are a bit more free-form and I enjoy running playing and writing material for (SLA Industries). As for Swords and Sorcery adventure I'd recommend the Slaine D20 game highly as well, any GM needing a much needed break from bog-stock D&D I'd say give it a go. Anyway, enough from me, adieu [/QUOTE]
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