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1e/3e Epiphany
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<blockquote data-quote="Gnarlo" data-source="post: 991031" data-attributes="member: 2995"><p>I would agree it's not as much fun, and would (humbly) suggest doing what helped with EQ a few years back -- avoid all the argument and flame posts. The old official EQ message boards that Sony ran had turned into a flame fest the size of the Arizona blaze, with people constantly arguing over how "you nerfed spell x so that it only lasts 92.5 seconds instead of 96.3 just so that you could get your hands on money for that extra 3.8 seconds; this has totally ruined the game for me and I'll never play it again, you money-grubbing bastards!!!"</p><p></p><p>Then they shut down the general discussion EQ board. Oh, my, it was the flamefest of all flamefests on all the non-Sony EQ sites, screams of censorship and hiding the problems with the game, and all the other expected accusations.</p><p></p><p>And then, after about a month, something funny happened. The flames died down, the constant threats and proclamations of "I'm quitting, they'll never get another dime from me!" went away, and you started noticing posts on the boards about how people were having <em>fun</em> playing the game. Lots and lots of posts from that time from people discovering that when they didn't spend every day reading posts about how small change x was going to "ruin the game utterly and destroy the industry" they realized that the complaints that caused pages and pages of flames to sprout were trivial and easily ignored. And this was all in a game where the content and mechanics were handed to you whole and you had no power to simply Rule 0 away anything you didn't like.</p><p></p><p>Perhaps that would help a lot of folks here. I know that I have grown very burned out on certain topics; I go to a message to see what information is presented on changes so I can work on preparing my game and players, and 9 times out of 10 it turns into a gripe fest over whether change x is the end of the game as we know it or the greatest thing since sliced baatezu. So I'm basically avoiding those threads from now on. Of course, since in a week and a half, I'll have the facts in front of me with a nice shiny cover, it's easier to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>/gnarlo!</p></blockquote><p></p>
[QUOTE="Gnarlo, post: 991031, member: 2995"] I would agree it's not as much fun, and would (humbly) suggest doing what helped with EQ a few years back -- avoid all the argument and flame posts. The old official EQ message boards that Sony ran had turned into a flame fest the size of the Arizona blaze, with people constantly arguing over how "you nerfed spell x so that it only lasts 92.5 seconds instead of 96.3 just so that you could get your hands on money for that extra 3.8 seconds; this has totally ruined the game for me and I'll never play it again, you money-grubbing bastards!!!" Then they shut down the general discussion EQ board. Oh, my, it was the flamefest of all flamefests on all the non-Sony EQ sites, screams of censorship and hiding the problems with the game, and all the other expected accusations. And then, after about a month, something funny happened. The flames died down, the constant threats and proclamations of "I'm quitting, they'll never get another dime from me!" went away, and you started noticing posts on the boards about how people were having [I]fun[/I] playing the game. Lots and lots of posts from that time from people discovering that when they didn't spend every day reading posts about how small change x was going to "ruin the game utterly and destroy the industry" they realized that the complaints that caused pages and pages of flames to sprout were trivial and easily ignored. And this was all in a game where the content and mechanics were handed to you whole and you had no power to simply Rule 0 away anything you didn't like. Perhaps that would help a lot of folks here. I know that I have grown very burned out on certain topics; I go to a message to see what information is presented on changes so I can work on preparing my game and players, and 9 times out of 10 it turns into a gripe fest over whether change x is the end of the game as we know it or the greatest thing since sliced baatezu. So I'm basically avoiding those threads from now on. Of course, since in a week and a half, I'll have the facts in front of me with a nice shiny cover, it's easier to do :) /gnarlo! [/QUOTE]
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