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General Tabletop Discussion
D&D Older Editions
1e-3e vs. 4e: The inverted difficulty curve in D&D 5e design
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<blockquote data-quote="Dragonblade" data-source="post: 5785831" data-attributes="member: 2804"><p>Hmm, I think the other way makes more sense. Complexity, which also means more rules to know, should come more into play at higher level with the lower levels being a more old school freeform game. Monte Cook talked about this in an L&L column. Though I don't fully agree with him. I think the rules should be consistent at all levels. Just that lower level PCs shouldn't need to know as many because they would have fewer options.</p><p></p><p>One thing I liked about 1e/2e and 4e is that the rules feel like they get out of the way. 4e may seem like it is complex, but once you understand it its very intuitive. I have played entire sessions of 1e/2e and 4e without ever cracking my PHB open once. But when I play 3e/Pathfinder I feel suffocated by rules everywhere even at level 1.</p><p></p><p>I think using miniatures should be optional system you add or not depending on how a DM wants to run a specific encounter.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5785831, member: 2804"] Hmm, I think the other way makes more sense. Complexity, which also means more rules to know, should come more into play at higher level with the lower levels being a more old school freeform game. Monte Cook talked about this in an L&L column. Though I don't fully agree with him. I think the rules should be consistent at all levels. Just that lower level PCs shouldn't need to know as many because they would have fewer options. One thing I liked about 1e/2e and 4e is that the rules feel like they get out of the way. 4e may seem like it is complex, but once you understand it its very intuitive. I have played entire sessions of 1e/2e and 4e without ever cracking my PHB open once. But when I play 3e/Pathfinder I feel suffocated by rules everywhere even at level 1. I think using miniatures should be optional system you add or not depending on how a DM wants to run a specific encounter. [/QUOTE]
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General Tabletop Discussion
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1e-3e vs. 4e: The inverted difficulty curve in D&D 5e design
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