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1E and 4E are similar? Really? (Forked from: 1E Resurgence?)
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<blockquote data-quote="TerraDave" data-source="post: 4526567" data-attributes="member: 22260"><p>As noted <a href="http://www.enworld.org/forum/general-rpg-discussion/242659-d-d-4th-edition-getting-back-d-ds-roots-how.html#post4502976" target="_blank">elsewhere</a>:</p><p></p><p><strong>Old School:</strong> </p><p></p><p><u>Dwarf fighter:</u> More focus on (1) race and (1) class for PCs</p><p><u>I can’t find a rule for this: </u>More scope for, and encouragement of, DM adjudication</p><p><u>Bandit monster</u>: NPCs and adversaries as simpler “monsters”, pcs as “charecters” </p><p><u>I listen at door, the village smith makes my dagger</u>: Streamlined skills (and D&D has, since the mid 70’s, always had some kind of skills)</p><p><u>1 column of adventuring gear:</u> old school short equipment section</p><p><u>No one but you can help the villagers:</u> points of light, old style play for kids of today</p><p><u>This cheetoh is the orc:</u> Playing with minis</p><p><u>This is still D&D: </u>fighters, rangers, paladins, clerics, wizards, elves, dwarves, halflings fighting kobolds, goblins, orcs, dragons…</p><p></p><p><strong>New School:</strong></p><p></p><p><u>I move him 1 square!</u> (little) Powers for all!</p><p><u>Its 4th level, we are all +2:</u> completing the streamlining that started 20 years ago</p><p><u>We come together to call the messenger beaver:</u> Rituals (that cover a lot of ground of old spells)</p><p><u>Tails, scales, and hopping elves:</u> the two new races and the eladrin 2E was missing</p><p><u>Warbodies:</u> two new classes</p><p><u>Oh, he’s a defender and she’s a striker:</u> clarifying what some classes are actually about</p><p><u>Its important that everyone has fun: </u>encouragement of DM sensitivity </p><p><u>Are we to the next encounter yet:</u> things keying off encounters, milestones….</p><p><u>This cheetoh is the orc berserker:</u> Playing with minis like we mean it</p><p><u>D&D MIA:</u> frost giants, gold dragons, gnome illusionist, and mondrons, somebody loves you…</p></blockquote><p></p>
[QUOTE="TerraDave, post: 4526567, member: 22260"] As noted [URL="http://www.enworld.org/forum/general-rpg-discussion/242659-d-d-4th-edition-getting-back-d-ds-roots-how.html#post4502976"]elsewhere[/URL]: [B]Old School:[/B] [U]Dwarf fighter:[/U] More focus on (1) race and (1) class for PCs [U]I can’t find a rule for this: [/U]More scope for, and encouragement of, DM adjudication [U]Bandit monster[/U]: NPCs and adversaries as simpler “monsters”, pcs as “charecters” [U]I listen at door, the village smith makes my dagger[/U]: Streamlined skills (and D&D has, since the mid 70’s, always had some kind of skills) [U]1 column of adventuring gear:[/U] old school short equipment section [U]No one but you can help the villagers:[/U] points of light, old style play for kids of today [U]This cheetoh is the orc:[/U] Playing with minis [U]This is still D&D: [/U]fighters, rangers, paladins, clerics, wizards, elves, dwarves, halflings fighting kobolds, goblins, orcs, dragons… [B]New School:[/B] [U]I move him 1 square![/U] (little) Powers for all! [U]Its 4th level, we are all +2:[/U] completing the streamlining that started 20 years ago [U]We come together to call the messenger beaver:[/U] Rituals (that cover a lot of ground of old spells) [U]Tails, scales, and hopping elves:[/U] the two new races and the eladrin 2E was missing [U]Warbodies:[/U] two new classes [U]Oh, he’s a defender and she’s a striker:[/U] clarifying what some classes are actually about [U]Its important that everyone has fun: [/U]encouragement of DM sensitivity [U]Are we to the next encounter yet:[/U] things keying off encounters, milestones…. [U]This cheetoh is the orc berserker:[/U] Playing with minis like we mean it [U]D&D MIA:[/U] frost giants, gold dragons, gnome illusionist, and mondrons, somebody loves you… [/QUOTE]
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