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1E and 4E are similar? Really? (Forked from: 1E Resurgence?)
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<blockquote data-quote="Henry" data-source="post: 4529111" data-attributes="member: 158"><p>Are you focusing on D&D4 "The Game" or D&D4 "The License?" From a mechanical standpoint, you could make exactly those sorts of products that actually captured the feel of those genres with the rules - but just like 2E where most of those appeared, it requires a bit of work from someone to do it - but if done well, would actually fit better than the way they were done in 2E, I think. After all, I can't see Roland or Chalremagne just repeatedly "power attacking" when they were cutting down Saracens, or splitting them collar to crotch (or was that Turpin? Can't remember) But I can't see Turpin using "Healing Word" or "Divine Fire of the Faithful" either. I can see room for special exploits that don't scream "magic."</p><p></p><p>Now, D&D4 "The License" is a different animal, one I'm more than a bit peeved with, myself. I see the OGL/GSL business and the intentional divide as a lot of sound and fury over nothing, but I don't run the company, either. But if the fan base/publishers were given free reign to run over the 4E rules, I believe we'd see some freakin' awesome supplements that would take the system in some really creative and innovative ways - things that WotC can't do because of a need to appeal to a wide fanbase while staying out of the red.</p></blockquote><p></p>
[QUOTE="Henry, post: 4529111, member: 158"] Are you focusing on D&D4 "The Game" or D&D4 "The License?" From a mechanical standpoint, you could make exactly those sorts of products that actually captured the feel of those genres with the rules - but just like 2E where most of those appeared, it requires a bit of work from someone to do it - but if done well, would actually fit better than the way they were done in 2E, I think. After all, I can't see Roland or Chalremagne just repeatedly "power attacking" when they were cutting down Saracens, or splitting them collar to crotch (or was that Turpin? Can't remember) But I can't see Turpin using "Healing Word" or "Divine Fire of the Faithful" either. I can see room for special exploits that don't scream "magic." Now, D&D4 "The License" is a different animal, one I'm more than a bit peeved with, myself. I see the OGL/GSL business and the intentional divide as a lot of sound and fury over nothing, but I don't run the company, either. But if the fan base/publishers were given free reign to run over the 4E rules, I believe we'd see some freakin' awesome supplements that would take the system in some really creative and innovative ways - things that WotC can't do because of a need to appeal to a wide fanbase while staying out of the red. [/QUOTE]
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