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[1e and OD&D] How did you handle Druids and Armor? Clerics and Edge Weapons?
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<blockquote data-quote="Jer" data-source="post: 7625593" data-attributes="member: 19857"><p>I don't recall ever playing in a D&D game prior to 2nd edition AD&D that would let clerics wield edged weapons (and none of the groups I played with in that span had monks or druids in it, so the other two never came up). There were consistent grumblings that the rule against edged weapons made no sense, but mostly from folks who didn't play clerics anyway as I recall (I was almost always the cleric when I played instead of DM'd, and I always just felt that the restriction was just one of the things that came with the class - like spellcasting or turning undead).</p><p></p><p>I think it was just "how the game was played". I don't know if I'd call it a "sacred cow", but it was just one of those quirky D&D-isms that you rolled with. Like how magic-users had to memorize spells that would disappear from their brains when they cast them - another thing that there were consistent grumblings about, but that we all played along with because, well, that was how D&D worked. If you didn't want a game that worked like that, you'd try some different game.</p></blockquote><p></p>
[QUOTE="Jer, post: 7625593, member: 19857"] I don't recall ever playing in a D&D game prior to 2nd edition AD&D that would let clerics wield edged weapons (and none of the groups I played with in that span had monks or druids in it, so the other two never came up). There were consistent grumblings that the rule against edged weapons made no sense, but mostly from folks who didn't play clerics anyway as I recall (I was almost always the cleric when I played instead of DM'd, and I always just felt that the restriction was just one of the things that came with the class - like spellcasting or turning undead). I think it was just "how the game was played". I don't know if I'd call it a "sacred cow", but it was just one of those quirky D&D-isms that you rolled with. Like how magic-users had to memorize spells that would disappear from their brains when they cast them - another thing that there were consistent grumblings about, but that we all played along with because, well, that was how D&D worked. If you didn't want a game that worked like that, you'd try some different game. [/QUOTE]
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[1e and OD&D] How did you handle Druids and Armor? Clerics and Edge Weapons?
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