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<blockquote data-quote="Summer-Knight925" data-source="post: 5685242" data-attributes="member: 80297"><p>Look into this, it is a different game, but it IS totally free.</p><p> </p><p><a href="http://basicfantasy.org/" target="_blank">Basic Fantasy Role-Playing Game</a></p><p> </p><p>still keeps all the good parts of 3.5 (IMO those are ascending AC and most of how combat works) but gives the "GM" more options, takes out skills (there are house rules that allow you to add skills, if you really wanted) and all that fun stuff.</p><p> </p><p>Again, it is totally free, as are the adventures they have online (all of the stuff if free pdf, but it's still easy to convert to whatever you want)</p><p> </p><p>but the best thing I could say to do (once more IMO) is to play adventures with a 1e feel (dungeon crawls anyone? good ol' fashion dungeon crawls?) and use monster templates and monster creation rules to keep things interesting, remember hte first time that chest turned into a mimic? yeah...nightmares for weeks.</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5685242, member: 80297"] Look into this, it is a different game, but it IS totally free. [url=http://basicfantasy.org/]Basic Fantasy Role-Playing Game[/url] still keeps all the good parts of 3.5 (IMO those are ascending AC and most of how combat works) but gives the "GM" more options, takes out skills (there are house rules that allow you to add skills, if you really wanted) and all that fun stuff. Again, it is totally free, as are the adventures they have online (all of the stuff if free pdf, but it's still easy to convert to whatever you want) but the best thing I could say to do (once more IMO) is to play adventures with a 1e feel (dungeon crawls anyone? good ol' fashion dungeon crawls?) and use monster templates and monster creation rules to keep things interesting, remember hte first time that chest turned into a mimic? yeah...nightmares for weeks. [/QUOTE]
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