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General Tabletop Discussion
*Dungeons & Dragons
1e feel for 5E
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<blockquote data-quote="bloodtide" data-source="post: 9640805" data-attributes="member: 6684958"><p>A big 1E thing was random character death outside of combat. With two common ones:</p><p></p><p>Death by environment. A character might fall off a rocky ledge and die. Or breathe in some deadly smoke. Or die in a rock slide. Or fall in a pit of lava. Not only did environmental hazards do damage, but 1E was full of things like "characters that fall into the mud pit sink and suffocate and die in 2-12 rounds unless someone helps them escape."</p><p></p><p>Traps. Traps were everywhere. Plus the 'trap' of unknown potion bottles and unknown magical treasures. There were a lot of cursed items that would just kill characters.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9640805, member: 6684958"] A big 1E thing was random character death outside of combat. With two common ones: Death by environment. A character might fall off a rocky ledge and die. Or breathe in some deadly smoke. Or die in a rock slide. Or fall in a pit of lava. Not only did environmental hazards do damage, but 1E was full of things like "characters that fall into the mud pit sink and suffocate and die in 2-12 rounds unless someone helps them escape." Traps. Traps were everywhere. Plus the 'trap' of unknown potion bottles and unknown magical treasures. There were a lot of cursed items that would just kill characters. [/QUOTE]
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