Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
1E house rule suggestions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 4541670" data-attributes="member: 66434"><p>Some things to consider:</p><p> </p><p>Round by round initiative is a critical counterbalance for spellcasters. Turn based initiative is one of the major factors that overpowers spellcasters in combat. Its not hard to roll initiative each round if you don't insist on using individual initiative. Round by round group initiative combined with enforcing declaration of spellcasting is what helps higher level casters from becoming automatic battle winners. </p><p> </p><p>Triple starting Hp would require a rebalance of all monsters Hp, and make the damage per attack for some monsters so weak that they should barely be worth XP. A modest HP kicker combined with max hp at level 1 should help with the 1 shot death syndrome of 1st level. </p><p> </p><p>Be careful when adjusting spell durations. Some spells will become way overpowered with an "encounter" duration while others might become so weak as to become not worth casting. </p><p> </p><p>With regard to race/class restrictions and stat requirements:</p><p> </p><p>Keep in mind that some race/class combinations are more powerful than others. As DM its your job to maintain campaign balance and these restrictions are some of the tools that make the job easier. If you don't have game balance issues then give it a try. </p><p> </p><p>I would suggest that if its been a long while since playing 1E to try a mostly RAW game first then find out from there what you and your players want to change. Why go through the hassle of fixing something that may work fine for your group?</p><p> </p><p>Best of luck.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4541670, member: 66434"] Some things to consider: Round by round initiative is a critical counterbalance for spellcasters. Turn based initiative is one of the major factors that overpowers spellcasters in combat. Its not hard to roll initiative each round if you don't insist on using individual initiative. Round by round group initiative combined with enforcing declaration of spellcasting is what helps higher level casters from becoming automatic battle winners. Triple starting Hp would require a rebalance of all monsters Hp, and make the damage per attack for some monsters so weak that they should barely be worth XP. A modest HP kicker combined with max hp at level 1 should help with the 1 shot death syndrome of 1st level. Be careful when adjusting spell durations. Some spells will become way overpowered with an "encounter" duration while others might become so weak as to become not worth casting. With regard to race/class restrictions and stat requirements: Keep in mind that some race/class combinations are more powerful than others. As DM its your job to maintain campaign balance and these restrictions are some of the tools that make the job easier. If you don't have game balance issues then give it a try. I would suggest that if its been a long while since playing 1E to try a mostly RAW game first then find out from there what you and your players want to change. Why go through the hassle of fixing something that may work fine for your group? Best of luck.:) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1E house rule suggestions
Top