Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
1E house rule suggestions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Humanaut" data-source="post: 4541906" data-attributes="member: 49498"><p>Some 1e houserules I had:</p><p> </p><p>Humans: +10% xp, +1 to anystat of choice, -1 to any stat of choice.</p><p>(I did this to counter that NOBODY wanted to be human in my games... everyone wanted the Infravision that pretty much ALL non-humans seemed to have. Why be human when i can see in the dark!?!?!)</p><p> </p><p>Non-human level limits: i bumped them up by +4 across the board.</p><p> </p><p>Crossbows: at short range they had +2 hit, double damage!</p><p> </p><p>Unearthed Arcana I heavily cropped as I didn't like the races and classes as written, but liked the extra equipment, spells, and magic items.</p><p> </p><p>Hill Dwarves had +1 hit with axes</p><p>Mountain Dwarves +1 hit with hammers and picks</p><p> </p><p>Clerics could pick spells on the fly... my solutions to just memorizing Cures all the time.</p><p> </p><p>Thieves skills had a lower starting point, plus points to spread where they wanted to focus, then gained points when they leveled.</p><p> </p><p>While single classed fighters could use the weapon specialization from UA, any multiclasses fighter, or fighter-type could take a single lesser specialization which gave +1 hit and damage.</p><p> </p><p>When rolling HP, everyone could re-roll a "1", fighter-types a 1 or 2, single classed fighters re-rolled any 1,2, or 3.</p><p> </p><p>Rolling stats was 4d6 drop lowest, arrange as wished.</p><p> </p><p>That's all I can remember at work without my notes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>EDIT: oh yeah! and when 3.0 came out I saw wizards got bonus spells too... and then I gave Magic-Users the same extra spells bonus that Clerics got but for high Int scores rather than Wis.</p></blockquote><p></p>
[QUOTE="Humanaut, post: 4541906, member: 49498"] Some 1e houserules I had: Humans: +10% xp, +1 to anystat of choice, -1 to any stat of choice. (I did this to counter that NOBODY wanted to be human in my games... everyone wanted the Infravision that pretty much ALL non-humans seemed to have. Why be human when i can see in the dark!?!?!) Non-human level limits: i bumped them up by +4 across the board. Crossbows: at short range they had +2 hit, double damage! Unearthed Arcana I heavily cropped as I didn't like the races and classes as written, but liked the extra equipment, spells, and magic items. Hill Dwarves had +1 hit with axes Mountain Dwarves +1 hit with hammers and picks Clerics could pick spells on the fly... my solutions to just memorizing Cures all the time. Thieves skills had a lower starting point, plus points to spread where they wanted to focus, then gained points when they leveled. While single classed fighters could use the weapon specialization from UA, any multiclasses fighter, or fighter-type could take a single lesser specialization which gave +1 hit and damage. When rolling HP, everyone could re-roll a "1", fighter-types a 1 or 2, single classed fighters re-rolled any 1,2, or 3. Rolling stats was 4d6 drop lowest, arrange as wished. That's all I can remember at work without my notes. :) EDIT: oh yeah! and when 3.0 came out I saw wizards got bonus spells too... and then I gave Magic-Users the same extra spells bonus that Clerics got but for high Int scores rather than Wis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1E house rule suggestions
Top