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<blockquote data-quote="Water Bob" data-source="post: 5846716" data-attributes="member: 92305"><p>I am seriously starting to think that you're not interested in anyone's point of view except your own, so I'm not sure that I'll keep posting in this thread.</p><p> </p><p> </p><p></p><p> </p><p>I showed you a fine character with a very interesting, creative, background.</p><p> </p><p>Charisma is important in my game, not only for mechanical reasons (leadership, combat feint, intimidation) but also because, if I see a player not playing his character's CHR, then I'll remind him.</p><p> </p><p>The character I posted doesn't take a leadership role. And, at age 14 (the character in the game), he's smart enough to learn to keep his trap shut and just look menacing.</p><p> </p><p>The other PC I have in my game didn't use CHR as a "dump stat". He knows how important the stat can be in my games (the first player knows that too, but with his starting rolls, he had to make some decisions--and he rightly went with brawn for his Cimmerian Barbarian....not too many of them are intellectual types, especially since these barbarians can't read).</p><p> </p><p>The other PC in my campaign looks like this:</p><p> </p><p><span style="color: green">STR 18 (+4)</span></p><p><span style="color: green">DEX 14 (+2)</span></p><p><span style="color: green">CON 16 (+3)</span></p><p><span style="color: green">INT 13 (+1)</span></p><p><span style="color: green">WIS 10 (+0)</span></p><p><span style="color: green">CHA 13 (+1)</span></p><p> </p><p>This player rolled hot. Cimmerians have +2 STR and -2 INT, so his original rolls were 16, 14, 16, 15, 10, 13. Not bad for 4d6, drop lowest, arrange to taste.</p><p> </p><p>This is what you woud call an example of one character being "better" than the other. </p><p> </p><p>This is a warrior culture. The PCs are barbarians, like Conan. You'd expect them to put their three highest stats into their physicals.</p><p> </p><p>Note how this player didn't choose CHA as his lowest stat. For a Barbarian, this is a pretty congenial guy. The player has ambtions of being chief one day.</p><p> </p><p>Maybe he'll get there.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>EDIT: The player playing the "weaker" character is quite happy with his character. That's because he didn't cry about his stats and, instead, made the most out of them. He made a CHARACTER to play.</p><p> </p><p>Background-wise, Caelis (the weaker of the two, stat-wise), has that neat "thing" with the rest of the villagers where they think that there is something strange about old Caelis Redbirth. On top of this, he's the current clan chieftain's son. He's also the son of the blacksmith.</p><p> </p><p>The player has made the most out of the character--in spite of his original rolls of 17, 13, 10, 14, 7, 6--in four ways.</p><p> </p><p>#1: Cool, interesting background story. One of the chief's sons, shunned by some of the villagers. They think that something is not quite right about Caelis Redbirth, and Caelis is smart enough to sometimes use that to his advantage.</p><p> </p><p>#2: Caelis is a hell of a warrior. His physicals are quite strong. The other warriors respect his combat worth.</p><p> </p><p>#3: The player maxed out Caelis' Craft (Weaponsmith) skill, making Caelis apprentice to his father. He's becoming quite a good smith.</p><p> </p><p>#4: Feat-wise, the player did an interesting thing and is specializing the character with thrown weapons. Distance weapons in this culture are looked upon as "unmanly", "childish", and "woman-ish". A spear or a hand axe, thrown in a battle, is OK, but for someone to meet their foe from a consistant distance is just not why Crom put these barbarians on the planet. Since Caelis is somewhat of an outcast already, the character has embraced a non-traditional, even frowned upon, fighting style. He carries a couple hand axes and a javelin quiver on his back. And, he's quite good at it. He'll kill a few foes first before he charges in to meet them face-to-face. And, this all contributes to the character's CHR being low--because what he does is not respected by the other warriors. Yet, he gets results, and the other warriors certainly respect that.</p><p> </p><p> </p><p>So...is this really a weak character?</p><p> </p><p>He's excellent in melee.</p><p> </p><p>He's excellent with thrown weapons.</p><p> </p><p>He's the chief's son.</p><p> </p><p>He's an excellent weaponsmith</p><p> </p><p>He's big, strong, and quiet. Intimidating.</p><p> </p><p> </p><p> </p><p>He's actually quite fun to play, I'm sure the player would say, in spite of his inferior rolls.</p><p> </p><p>Which proves my point: Any character, regardless of stats, can be extremely fun to play. </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>You know, with point buy, you rarely get extremely interesting characters like Caelis Redbirth--or even Tyrion, from Game of Thrones. Who would point-buy a weak human dwarf?</p><p> </p><p>But, a player who rolls some interesting throws might come up with a concept like Tyrion and have the time of his life.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5846716, member: 92305"] I am seriously starting to think that you're not interested in anyone's point of view except your own, so I'm not sure that I'll keep posting in this thread. I showed you a fine character with a very interesting, creative, background. Charisma is important in my game, not only for mechanical reasons (leadership, combat feint, intimidation) but also because, if I see a player not playing his character's CHR, then I'll remind him. The character I posted doesn't take a leadership role. And, at age 14 (the character in the game), he's smart enough to learn to keep his trap shut and just look menacing. The other PC I have in my game didn't use CHR as a "dump stat". He knows how important the stat can be in my games (the first player knows that too, but with his starting rolls, he had to make some decisions--and he rightly went with brawn for his Cimmerian Barbarian....not too many of them are intellectual types, especially since these barbarians can't read). The other PC in my campaign looks like this: [COLOR=green]STR 18 (+4)[/COLOR] [COLOR=green]DEX 14 (+2)[/COLOR] [COLOR=green]CON 16 (+3)[/COLOR] [COLOR=green]INT 13 (+1)[/COLOR] [COLOR=green]WIS 10 (+0)[/COLOR] [COLOR=green]CHA 13 (+1)[/COLOR] This player rolled hot. Cimmerians have +2 STR and -2 INT, so his original rolls were 16, 14, 16, 15, 10, 13. Not bad for 4d6, drop lowest, arrange to taste. This is what you woud call an example of one character being "better" than the other. This is a warrior culture. The PCs are barbarians, like Conan. You'd expect them to put their three highest stats into their physicals. Note how this player didn't choose CHA as his lowest stat. For a Barbarian, this is a pretty congenial guy. The player has ambtions of being chief one day. Maybe he'll get there. EDIT: The player playing the "weaker" character is quite happy with his character. That's because he didn't cry about his stats and, instead, made the most out of them. He made a CHARACTER to play. Background-wise, Caelis (the weaker of the two, stat-wise), has that neat "thing" with the rest of the villagers where they think that there is something strange about old Caelis Redbirth. On top of this, he's the current clan chieftain's son. He's also the son of the blacksmith. The player has made the most out of the character--in spite of his original rolls of 17, 13, 10, 14, 7, 6--in four ways. #1: Cool, interesting background story. One of the chief's sons, shunned by some of the villagers. They think that something is not quite right about Caelis Redbirth, and Caelis is smart enough to sometimes use that to his advantage. #2: Caelis is a hell of a warrior. His physicals are quite strong. The other warriors respect his combat worth. #3: The player maxed out Caelis' Craft (Weaponsmith) skill, making Caelis apprentice to his father. He's becoming quite a good smith. #4: Feat-wise, the player did an interesting thing and is specializing the character with thrown weapons. Distance weapons in this culture are looked upon as "unmanly", "childish", and "woman-ish". A spear or a hand axe, thrown in a battle, is OK, but for someone to meet their foe from a consistant distance is just not why Crom put these barbarians on the planet. Since Caelis is somewhat of an outcast already, the character has embraced a non-traditional, even frowned upon, fighting style. He carries a couple hand axes and a javelin quiver on his back. And, he's quite good at it. He'll kill a few foes first before he charges in to meet them face-to-face. And, this all contributes to the character's CHR being low--because what he does is not respected by the other warriors. Yet, he gets results, and the other warriors certainly respect that. So...is this really a weak character? He's excellent in melee. He's excellent with thrown weapons. He's the chief's son. He's an excellent weaponsmith He's big, strong, and quiet. Intimidating. He's actually quite fun to play, I'm sure the player would say, in spite of his inferior rolls. Which proves my point: Any character, regardless of stats, can be extremely fun to play. You know, with point buy, you rarely get extremely interesting characters like Caelis Redbirth--or even Tyrion, from Game of Thrones. Who would point-buy a weak human dwarf? But, a player who rolls some interesting throws might come up with a concept like Tyrion and have the time of his life. [/QUOTE]
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