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General Tabletop Discussion
D&D Older Editions
1E-style dual-classing?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 6432907" data-attributes="member: 545"><p>Yup. I remember. It is one of those things that is somewhere between Really Awful and Really Good, but usually Really Weird, depending on the campaign style.</p><p></p><p>That Level 1 Magic User with 0 XP and 40 HP is actually going to race through the first few levels, because he is probably hanging out with Level 5 normal PCs and sucking down unearned XP from the actual deserving heroes, who tolerate this choice to sandbag when lives are on the line, for some reason.</p><p></p><p>3e multiclassing was basically a much less silly version of 1e dual classing. No, it often did not quite work (for spellcasters, primarily), but it was plenty playable for many kinds of PCs.</p><p></p><p>5e seems to have corrected the egregious errors of 3e multiclassing. </p><p></p><p>I am not really sure what the OP wants. 3e gestalt was for scratching the 1e multiclassing itch, which made a degree of sense because of how wonky spellcaster multiclassing turned out. But 5e gives you sensible options like Fighter2/WizardX that will be plenty playable standing next to a <spellcaster>Y.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 6432907, member: 545"] Yup. I remember. It is one of those things that is somewhere between Really Awful and Really Good, but usually Really Weird, depending on the campaign style. That Level 1 Magic User with 0 XP and 40 HP is actually going to race through the first few levels, because he is probably hanging out with Level 5 normal PCs and sucking down unearned XP from the actual deserving heroes, who tolerate this choice to sandbag when lives are on the line, for some reason. 3e multiclassing was basically a much less silly version of 1e dual classing. No, it often did not quite work (for spellcasters, primarily), but it was plenty playable for many kinds of PCs. 5e seems to have corrected the egregious errors of 3e multiclassing. I am not really sure what the OP wants. 3e gestalt was for scratching the 1e multiclassing itch, which made a degree of sense because of how wonky spellcaster multiclassing turned out. But 5e gives you sensible options like Fighter2/WizardX that will be plenty playable standing next to a <spellcaster>Y. [/QUOTE]
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1E-style dual-classing?
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