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1st-8th Human Monk/PsyWar from "They came in search of Paradise"
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<blockquote data-quote="Plane Sailing" data-source="post: 1546612" data-attributes="member: 114"><p>This is my 1st level monk for a new campaign I'm starting in. </p><p></p><p>The storyhour (<strong>They came in search of Paradise (A Story of Erth)</strong>) can be found here <a href="http://www.enworld.org/showthread.php?p=1724460" target="_blank">http://www.enworld.org/showthread.php?p=1724460</a></p><p></p><p>I present him here as a potential NPC for other DMs to use (and if he survives past 1st level I'll add higher level versions of him too).</p><p></p><p>He was created by 4d6 drop lowest, which accounts for the rather good stats.</p><p></p><p><strong>Monk 1</strong></p><p>Str 17</p><p>Dex 15</p><p>Con 13</p><p>Int 12</p><p>Wis 16</p><p>Cha 12</p><p>Fort +3, Ref +4, Will +5</p><p></p><p>BAB/grapple +0/+7</p><p>AC 15, touch 15, flatfooted 13</p><p>HD 1d8+1, hp9</p><p>Init +2</p><p>Attack: +3 (Glaive 1d10+4), 20/x3 or shuriken +2 (1d2+3)</p><p>Full attack: +3 Glaive or +3 unarmed (1d6+3) or +1/+1 unarmed flurry (1d6+3)</p><p></p><p>Feats: Martial Weapon (Glaive), Power Attack.</p><p>Class abilities: Improved Grapple, flurry of blows</p><p></p><p>Skills:Spot +7, Hide +4, Move silently +4, Tumble +6, Jump +7, sense motive +4, sleight of hand +3, balance +6</p><p></p><p><strong>Combat notes.</strong></p><p>He wields the glaive in two hands and uses kicks for his unarmed attacks. At any time that he gets only a single attack (and the foe is at an appropriate range) he will strike 2H with the glaive. When a foe is right next to him he fights unarmed, and may use his flurry of blows.</p><p></p><p>Typically at the start of a combat he will use the glaive to take an AoO on anyone who closes to combat with him. If he wins initiative he is likely to ready an attack against the first person who closes with him with the glaive too.</p><p></p><p>Shuriken are a useful missile weapon because of his high strength and ability to flurry with them. With their small size he can carry a number concealed about his person - with a baggy cloak and their small size he is guaranteed to make the sleight of hand as a standard action to palm one (either putting it away or getting it ready) (+3 skill, +4 size, +2 clothing bonus, is guaranteed to make DC10)</p><p></p><p>If he makes it to second level you can bet that his bonus feat will be combat reflexes!</p><p></p><p>The fluff for him is pretty campaign specific, but I could include it if anyone wants - but this guy could be used with almost any kind of fluff really.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1546612, member: 114"] This is my 1st level monk for a new campaign I'm starting in. The storyhour ([B]They came in search of Paradise (A Story of Erth)[/B]) can be found here [url]http://www.enworld.org/showthread.php?p=1724460[/url] I present him here as a potential NPC for other DMs to use (and if he survives past 1st level I'll add higher level versions of him too). He was created by 4d6 drop lowest, which accounts for the rather good stats. [B]Monk 1[/B] Str 17 Dex 15 Con 13 Int 12 Wis 16 Cha 12 Fort +3, Ref +4, Will +5 BAB/grapple +0/+7 AC 15, touch 15, flatfooted 13 HD 1d8+1, hp9 Init +2 Attack: +3 (Glaive 1d10+4), 20/x3 or shuriken +2 (1d2+3) Full attack: +3 Glaive or +3 unarmed (1d6+3) or +1/+1 unarmed flurry (1d6+3) Feats: Martial Weapon (Glaive), Power Attack. Class abilities: Improved Grapple, flurry of blows Skills:Spot +7, Hide +4, Move silently +4, Tumble +6, Jump +7, sense motive +4, sleight of hand +3, balance +6 [B]Combat notes.[/B] He wields the glaive in two hands and uses kicks for his unarmed attacks. At any time that he gets only a single attack (and the foe is at an appropriate range) he will strike 2H with the glaive. When a foe is right next to him he fights unarmed, and may use his flurry of blows. Typically at the start of a combat he will use the glaive to take an AoO on anyone who closes to combat with him. If he wins initiative he is likely to ready an attack against the first person who closes with him with the glaive too. Shuriken are a useful missile weapon because of his high strength and ability to flurry with them. With their small size he can carry a number concealed about his person - with a baggy cloak and their small size he is guaranteed to make the sleight of hand as a standard action to palm one (either putting it away or getting it ready) (+3 skill, +4 size, +2 clothing bonus, is guaranteed to make DC10) If he makes it to second level you can bet that his bonus feat will be combat reflexes! The fluff for him is pretty campaign specific, but I could include it if anyone wants - but this guy could be used with almost any kind of fluff really. Cheers [/QUOTE]
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1st-8th Human Monk/PsyWar from "They came in search of Paradise"
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