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1st Edition AD&D: Greyhawk (Full)
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<blockquote data-quote="InVinoVeritas" data-source="post: 5157670" data-attributes="member: 41485"><p>Count me in. Definitely, count me in.</p><p> </p><p>Here's a human paladin:</p><p> </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [4,6,3,6,5,4,3] = (31) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [4,6,4,5,1] = (20) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [1,4,2,1,1,6,6,4] = (25) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [1,3,3] = (7) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,4,3,4,5,2] = (24) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,4,1,6,4,6,1,3,6] = (37) </p><p>7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,5,6,1] = (18) </p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2486735/" target="_blank">7d6=31, 5d6=20, 8d6=25, 3d6=7, 6d6=24, 9d6=37, 4d6=18</a></p><p> </p><p>Strength 17</p><p>Intelligence 15</p><p>Wisdom 16</p><p>Dexterity 7</p><p>Constitution 15</p><p>Charisma 18</p><p>Comeliness 17</p><p> </p><p>Adjusted for minimums and Cha bonus for Com, we get:</p><p> </p><p>Strength 17 (+1 to hit, +1 damage, +500 wa, 1-3 open doors, BBLG 13%)</p><p>Intelligence 15 (4 additional languages)</p><p>Wisdom 16 (+2 Magical Attack Adjustment)</p><p>Dexterity 15 (-1 Defensive Adjustment)</p><p>Constitution 15 (+1 HP, 91% system shock, 94% resurrection survival)</p><p>Charisma 18 (max 15 henchmen, +40% loyalty, +35% reaction)</p><p>Comeliness 20 (Beautiful; +30% reaction, <em>fascinate</em> at Wis 13 and below, rejection causes effective Com of -10)</p><p> </p><p>Class Benefits:</p><p>Detect Evil 60'</p><p>+2 to all saving throws</p><p>Disease Immunity</p><p>Lay on Hands to cure 2 hp</p><p>Cure Disease 1/week</p><p>Protection from Evil 10'</p><p>+1 to hit, +1 damage with mounted lance</p><p>Can Parry to reduce opponents' attacks (-1 to hit)</p><p>Can attack at +1 level while mounted</p><p>85% unlikely to be thrown from the saddle, 85% unlikely to be injured if mount falls</p><p>Appraise horses: estimate hp, +2 hp/hd for steed</p><p>Fear Immunity</p><p>+2 to saving throws against illusions</p><p>Paladin Code of Conduct: Can only have 10 magic items, no excess wealth, 10% tithe, only Lawful Good henchmen, associate with Good only</p><p> </p><p> </p><p> </p><p>I'll work on the rest later. Should I roll normally for starting funds and hit points?</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 5157670, member: 41485"] Count me in. Definitely, count me in. Here's a human paladin: 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [4,6,3,6,5,4,3] = (31) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [4,6,4,5,1] = (20) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [1,4,2,1,1,6,6,4] = (25) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [1,3,3] = (7) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,4,3,4,5,2] = (24) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,4,1,6,4,6,1,3,6] = (37) 7d6;5d6;8d6;3d6;6d6;9d6;4d6 → [6,5,6,1] = (18) [URL="http://invisiblecastle.com/roller/view/2486735/"]7d6=31, 5d6=20, 8d6=25, 3d6=7, 6d6=24, 9d6=37, 4d6=18[/URL] Strength 17 Intelligence 15 Wisdom 16 Dexterity 7 Constitution 15 Charisma 18 Comeliness 17 Adjusted for minimums and Cha bonus for Com, we get: Strength 17 (+1 to hit, +1 damage, +500 wa, 1-3 open doors, BBLG 13%) Intelligence 15 (4 additional languages) Wisdom 16 (+2 Magical Attack Adjustment) Dexterity 15 (-1 Defensive Adjustment) Constitution 15 (+1 HP, 91% system shock, 94% resurrection survival) Charisma 18 (max 15 henchmen, +40% loyalty, +35% reaction) Comeliness 20 (Beautiful; +30% reaction, [i]fascinate[/i] at Wis 13 and below, rejection causes effective Com of -10) Class Benefits: Detect Evil 60' +2 to all saving throws Disease Immunity Lay on Hands to cure 2 hp Cure Disease 1/week Protection from Evil 10' +1 to hit, +1 damage with mounted lance Can Parry to reduce opponents' attacks (-1 to hit) Can attack at +1 level while mounted 85% unlikely to be thrown from the saddle, 85% unlikely to be injured if mount falls Appraise horses: estimate hp, +2 hp/hd for steed Fear Immunity +2 to saving throws against illusions Paladin Code of Conduct: Can only have 10 magic items, no excess wealth, 10% tithe, only Lawful Good henchmen, associate with Good only I'll work on the rest later. Should I roll normally for starting funds and hit points? [/QUOTE]
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