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1st Edition AD&D: Greyhawk (Full)
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<blockquote data-quote="possum" data-source="post: 5160659" data-attributes="member: 17674"><p>Now, let's see if I did this correctly. I do have a question, though. How do I determing HP for my multiclassed character?</p><p></p><p>Thamior Nightbreeze</p><p>Male Elf Fighter/Thief (Neutral Good)</p><p>***</p><p>HP 5</p><p>AC 7 (Leather Armor)</p><p>***</p><p>Paralyzation/Poison: 15</p><p>Petrification/Polymorph: 14</p><p>Rod, Staff, Wand: 16</p><p>Breath Weapon: 18</p><p>Spells: 17</p><p>***</p><p>Strength 12 (Hit Prob 0, Damage Adj 0, Weight Allow +100, Doors 1-2, Bars/Gates 4%</p><p>Dexterity 15 (Reaction/Atk Adj 0, Defense Adj -1)</p><p>Consitution 13 (HP Adj 0, Shock 85%, Res Survival 90%)</p><p>Intelligence 11 (2 additional languages)</p><p>Wisdom 10 </p><p>Charisma 13 (Max Henchmen 5, Reaction Adj 5%)</p><p>Comeliness 11 (average) </p><p>***</p><p>Racial Skills</p><p></p><p>90% resistance to sleep and charm spells</p><p>+1 to hit on attacks with bows and short & longswords</p><p>60' infravision</p><p>Secret and concealed door bonuses</p><p>Elvish Stealth</p><p>***</p><p>Class Skills</p><p></p><p>Pick Pockets 35%</p><p>Open Locks 20%</p><p>Traps 25%</p><p>Move Silently 20%</p><p>Hide In Shadows 20%</p><p>Hear Noises 15%</p><p>Climb Walls 85%</p><p>Read Languages nil</p><p>***</p><p>Weapon Proficiencies: Longbow, longsword, dagger, </p><p>***</p><p>Equipment</p><p></p><p>Starting Money: <a href="http://invisiblecastle.com/roller/view/2490043/" target="_blank">130 GP</a></p><p>Leather Armor</p><p>Three Dozen Arrows</p><p>Long bow</p><p>Longsword & Scabbard</p><p>Leather backpack</p><p>Thieve's tools</p><p>1 week's rations</p><p>Waterskin</p><p></p><p>Remaining Gold: 11</p></blockquote><p></p>
[QUOTE="possum, post: 5160659, member: 17674"] Now, let's see if I did this correctly. I do have a question, though. How do I determing HP for my multiclassed character? Thamior Nightbreeze Male Elf Fighter/Thief (Neutral Good) *** HP 5 AC 7 (Leather Armor) *** Paralyzation/Poison: 15 Petrification/Polymorph: 14 Rod, Staff, Wand: 16 Breath Weapon: 18 Spells: 17 *** Strength 12 (Hit Prob 0, Damage Adj 0, Weight Allow +100, Doors 1-2, Bars/Gates 4% Dexterity 15 (Reaction/Atk Adj 0, Defense Adj -1) Consitution 13 (HP Adj 0, Shock 85%, Res Survival 90%) Intelligence 11 (2 additional languages) Wisdom 10 Charisma 13 (Max Henchmen 5, Reaction Adj 5%) Comeliness 11 (average) *** Racial Skills 90% resistance to sleep and charm spells +1 to hit on attacks with bows and short & longswords 60' infravision Secret and concealed door bonuses Elvish Stealth *** Class Skills Pick Pockets 35% Open Locks 20% Traps 25% Move Silently 20% Hide In Shadows 20% Hear Noises 15% Climb Walls 85% Read Languages nil *** Weapon Proficiencies: Longbow, longsword, dagger, *** Equipment Starting Money: [URL="http://invisiblecastle.com/roller/view/2490043/"]130 GP[/URL] Leather Armor Three Dozen Arrows Long bow Longsword & Scabbard Leather backpack Thieve's tools 1 week's rations Waterskin Remaining Gold: 11 [/QUOTE]
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