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1st Edition Rangers in 3.x E?
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<blockquote data-quote="Plane Sailing" data-source="post: 2868534" data-attributes="member: 114"><p>Well, if you wanted to model a 1e ranger you would want:</p><p></p><p>* druid and wizard spells (1st-3rd and 1st-2nd respectively)</p><p>* extra damage against giant-class (either goblinoid/orc or giants)</p><p>* surprises others/doesn't get surprised so often</p><p>* funky group of followers</p><p>* Use clairvoyance and healing items</p><p></p><p>So my suggestion would be:</p><p></p><p>a) multiclass Ranger with three levels of wizard and five levels of druid</p><p>b) Take giants/goblins/orcs (as appropriate) as main favoured enemy and concentrate on them</p><p>c) take leadership feat when available and get a funky cohort (best take around 12th level) and don't summon your animal companion until then.</p><p>d) what to do about the redundant ranger spells? You could forgo the five levels of druid and just rely upon your ranger spells (most 'Core' method) or you could see if the DM would allow the ranger spells to be swapped out for something else - perhaps the ability to lump together goblins, orcs and giants together as one main favoured enemy type like the 1e ranger had.</p><p></p><p>Hows that for an answer?</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 2868534, member: 114"] Well, if you wanted to model a 1e ranger you would want: * druid and wizard spells (1st-3rd and 1st-2nd respectively) * extra damage against giant-class (either goblinoid/orc or giants) * surprises others/doesn't get surprised so often * funky group of followers * Use clairvoyance and healing items So my suggestion would be: a) multiclass Ranger with three levels of wizard and five levels of druid b) Take giants/goblins/orcs (as appropriate) as main favoured enemy and concentrate on them c) take leadership feat when available and get a funky cohort (best take around 12th level) and don't summon your animal companion until then. d) what to do about the redundant ranger spells? You could forgo the five levels of druid and just rely upon your ranger spells (most 'Core' method) or you could see if the DM would allow the ranger spells to be swapped out for something else - perhaps the ability to lump together goblins, orcs and giants together as one main favoured enemy type like the 1e ranger had. Hows that for an answer? Cheers [/QUOTE]
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