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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
1st level 4E characters are already Heroes
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<blockquote data-quote="Naszir" data-source="post: 3742126" data-attributes="member: 55043"><p>What about providing monsters that are not as dangerous to characters at 1st level? Kobolds without crossbows? What about giving characters xp for figuring out how to avoid combat or xp for discovering something useful or xp for something else not necessarily combat related? If you don't like playing this way then starting characters at 3rd level is a good way to go.</p><p></p><p>I do understand the trepidation that 1st level characters create. If you have people who are new to the game and they have a fighter, their first inclination is to wade into battle like a proper fighter. Maybe they don't tactically wait for the ranger to weed out a few baddies with his bow. Then a few lucky hits by a kobold or two carrying short swords could take the fighter down.</p><p></p><p>As a DM you want to create situations that the characters can survive if they are smart. At 1st level you sometimes have to be a little more creative and give the characters an advantage over the baddies they are facing and making it so that the characters would really have to make a stupid move to fail. As they go up in level you can start reducing this advantage if you want.</p></blockquote><p></p>
[QUOTE="Naszir, post: 3742126, member: 55043"] What about providing monsters that are not as dangerous to characters at 1st level? Kobolds without crossbows? What about giving characters xp for figuring out how to avoid combat or xp for discovering something useful or xp for something else not necessarily combat related? If you don't like playing this way then starting characters at 3rd level is a good way to go. I do understand the trepidation that 1st level characters create. If you have people who are new to the game and they have a fighter, their first inclination is to wade into battle like a proper fighter. Maybe they don't tactically wait for the ranger to weed out a few baddies with his bow. Then a few lucky hits by a kobold or two carrying short swords could take the fighter down. As a DM you want to create situations that the characters can survive if they are smart. At 1st level you sometimes have to be a little more creative and give the characters an advantage over the baddies they are facing and making it so that the characters would really have to make a stupid move to fail. As they go up in level you can start reducing this advantage if you want. [/QUOTE]
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1st level 4E characters are already Heroes
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