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1st-level characters in the Tomb of Horrors
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<blockquote data-quote="VirgilCaine" data-source="post: 3320559" data-attributes="member: 17083"><p>Why the crap does this seem to happen every time the ToH is brought up? </p><p>I swear to God, gamers have more myths and misconceptions than gun nuts. A Desert Eagle/12 gauge pistol will break your wrist if you fire it one handed. The ToH has lots of no-save traps. </p><p></p><p><strong>Those are supposed to be <em>arrows</em>, not <em>magic missiles</em>.</strong> Magic missiles could be stopped by a Shield spell or a brooch of shielding.</p><p></p><p>Edit: And what's with this idea that there's all these no save traps around? IIRC, everything in the module gets you a chance to avoid it somehow. It seems a lot of people had <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> DMs who modified the module.</p><p></p><p>The false entrances might kill you, but if you're of high enough level, you'll probably only be killed by an unlucky amount of damage on the crushing ceiling trap, and you can run back from it.</p><p></p><p>Well, except the juggernaut, but there might be another path you can take...</p></blockquote><p></p>
[QUOTE="VirgilCaine, post: 3320559, member: 17083"] Why the crap does this seem to happen every time the ToH is brought up? I swear to God, gamers have more myths and misconceptions than gun nuts. A Desert Eagle/12 gauge pistol will break your wrist if you fire it one handed. The ToH has lots of no-save traps. [b]Those are supposed to be [i]arrows[/i], not [i]magic missiles[/i].[/b] Magic missiles could be stopped by a Shield spell or a brooch of shielding. Edit: And what's with this idea that there's all these no save traps around? IIRC, everything in the module gets you a chance to avoid it somehow. It seems a lot of people had :):):):):):):) DMs who modified the module. The false entrances might kill you, but if you're of high enough level, you'll probably only be killed by an unlucky amount of damage on the crushing ceiling trap, and you can run back from it. Well, except the juggernaut, but there might be another path you can take... [/QUOTE]
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