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General Tabletop Discussion
*Pathfinder & Starfinder
1st level, flavor vs, substance
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<blockquote data-quote="Eman Resu" data-source="post: 5442327" data-attributes="member: 100340"><p>I’m thinking out loud here, so bear with me, please. Most gamers will admit there is a large disparity in power between the classes. This disparity exist no where more amplified than between most spellcasters and non. Most gamers will admit that the greater the level the greater the disparity that exists between the two. To further compound the problem of spellcaster domination at the higher levels, most gaming groups, were no exception, start at higher level making it easier for the squishy spellcasters to exist. In fact the higher level you start the less multicasting you will probably see, as the necessity for such decreases with every level your campaign starts beyond 1st exponentially beyond 8th. As a result more pure straight, single classed spellcaster classes are selected making them gain access to even more powerful spells and having more of them to cast. This will also increase the spellcaster demographic, making them more numerous, increasing the amount of players opting for spellslingers. So we, the gamers, are guilty of making it worse, widening the gap between them into a cavern! </p><p>So if the above is true, and IMO I would be hard pressed to find anyone of sound mind to disagree, the opposite most then be true. Starting off at 1st level, although tedious in the minds of most, will encourage multicasting, less spellcasters will survive thus thinning the spellcaster heard, and in the end less players will choose spellcasters, with this in mind. As a result of this you will have less spellcasters, players wont be so eager to select them, and they will more than likely be the party “red shirts” and get killed in the 1st scene. The spellcasters you do have will more than likely be multi classed to some degree, and thusly a slowed progress to higher level spells.</p><p>So basically those of us with the “spellcasters are to strong” chip on the shoulder are in fact perpetuating the disparity. But by starting off at 1st level the way the D&D creaters envisioned in the first place, we will add balance. </p><p><span style="font-size: 10px">Eman Resu</span></p><p><span style="font-size: 10px"></span></p></blockquote><p></p>
[QUOTE="Eman Resu, post: 5442327, member: 100340"] I’m thinking out loud here, so bear with me, please. Most gamers will admit there is a large disparity in power between the classes. This disparity exist no where more amplified than between most spellcasters and non. Most gamers will admit that the greater the level the greater the disparity that exists between the two. To further compound the problem of spellcaster domination at the higher levels, most gaming groups, were no exception, start at higher level making it easier for the squishy spellcasters to exist. In fact the higher level you start the less multicasting you will probably see, as the necessity for such decreases with every level your campaign starts beyond 1st exponentially beyond 8th. As a result more pure straight, single classed spellcaster classes are selected making them gain access to even more powerful spells and having more of them to cast. This will also increase the spellcaster demographic, making them more numerous, increasing the amount of players opting for spellslingers. So we, the gamers, are guilty of making it worse, widening the gap between them into a cavern! So if the above is true, and IMO I would be hard pressed to find anyone of sound mind to disagree, the opposite most then be true. Starting off at 1st level, although tedious in the minds of most, will encourage multicasting, less spellcasters will survive thus thinning the spellcaster heard, and in the end less players will choose spellcasters, with this in mind. As a result of this you will have less spellcasters, players wont be so eager to select them, and they will more than likely be the party “red shirts” and get killed in the 1st scene. The spellcasters you do have will more than likely be multi classed to some degree, and thusly a slowed progress to higher level spells. So basically those of us with the “spellcasters are to strong” chip on the shoulder are in fact perpetuating the disparity. But by starting off at 1st level the way the D&D creaters envisioned in the first place, we will add balance. [SIZE=2]Eman Resu [/SIZE] [/QUOTE]
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1st level, flavor vs, substance
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