Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
1st Level HP's = CON..thoughts on the rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deus Ex Machina" data-source="post: 3685903" data-attributes="member: 54010"><p>Nope. I like that too. There should be very few clear decisions and a very real risk of loss to get the adrenalin really pumping. Keep in mind that a character isn't dead until they are -10 DEAD; they are just rendered unconscious. That's quite a bit of damage for a EL 1 NPC to inflict. And sometimes, well, you just get really unlucky.</p><p></p><p>I may be considered a bit tough as a DM, but I usually aim to disable or negate at least one character during each combat. I want players fearing death. I want them in two states of mind. I want the party cleric to have to stop pounding an NPC and rush to the aid of his/her comrades because they are unconscious and dying (and I now have their sheet so that nobody else knows exactly what HP they are currently on). </p><p></p><p>Anyhow, with that said, a solution for those who do want tougher 1st level characters with a bit more longevity...</p><p></p><p>Rather than unbalance the game by permanently giving characters their CON for HP at level 1, simply use CON as a threshold. That is, a character always uses their CON or HP, whichever is higher. By second or third level, a character's HP is higher than their CON anyway, so you can then discard the rule.</p><p></p><p>Everyone's a winner! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Deus Ex Machina, post: 3685903, member: 54010"] Nope. I like that too. There should be very few clear decisions and a very real risk of loss to get the adrenalin really pumping. Keep in mind that a character isn't dead until they are -10 DEAD; they are just rendered unconscious. That's quite a bit of damage for a EL 1 NPC to inflict. And sometimes, well, you just get really unlucky. I may be considered a bit tough as a DM, but I usually aim to disable or negate at least one character during each combat. I want players fearing death. I want them in two states of mind. I want the party cleric to have to stop pounding an NPC and rush to the aid of his/her comrades because they are unconscious and dying (and I now have their sheet so that nobody else knows exactly what HP they are currently on). Anyhow, with that said, a solution for those who do want tougher 1st level characters with a bit more longevity... Rather than unbalance the game by permanently giving characters their CON for HP at level 1, simply use CON as a threshold. That is, a character always uses their CON or HP, whichever is higher. By second or third level, a character's HP is higher than their CON anyway, so you can then discard the rule. Everyone's a winner! :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
1st Level HP's = CON..thoughts on the rule
Top