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1st Level Wizard - What Spells Do You Take?
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<blockquote data-quote="Nifft" data-source="post: 3395310" data-attributes="member: 6562"><p>Best spells by type (at level 1):</p><p></p><p><strong>Burning Hands</strong> -- best direct-damage, thanks to its lovely cone shape. Works on swarms, too, which are a major pain at this level.</p><p></p><p><strong>Color Spray</strong> -- it's the new <em>sleep</em>. Very effective at ending fights (especially if you're a Gnome).</p><p></p><p><strong>Ray of Enfeeblement</strong> -- long-lasting penalty; great for boss fights.</p><p></p><p><strong>Silent Image</strong> -- Duration: Concentration !!! this spell shoots through schools. You can avoid fights very easily (so long as your foes haven't seen you yet) by putting a house between you and them. Or some trees. If you're actually creative, it can do even more than that.</p><p></p><p><strong>Mage Armor</strong> -- Got a monk in the party? Cast it on him before you do the dungeon.</p><p></p><p><strong>Mount</strong> or <strong>Ventriloquism</strong> or <strong>Charm Person</strong> or <strong>Animate Rope</strong> -- Utility. Pick one that you think will amuse you.</p><p></p><p>- - - - -</p><p></p><p>Stuff you'll want later:</p><p></p><p><strong>Grease</strong> -- never gets old, thanks to "SR: No" and "Balance Check to resist". How many ancient stone golems have ranks in Balance? That's right, none. It's the spell that keeps on giving.</p><p></p><p><strong>True Strike</strong> -- when you need to nail that sucker who's got concealment and a high deflection bonus with your lovely green <em>disintegrate</em> ray, and you need to do it <u>now</u>. Don't bother until you can Quicken it.</p><p></p><p><strong>Shield</strong> -- it stacks with your Bracers of Armor, and it stops <em>magic missile</em>s. Don't bother until you have nice Bracers of Armor.</p><p></p><p><strong>Magic Missile</strong> -- at level 7, it's the best 1st level spell. At level 9, it's even better than that. A staple.</p><p></p><p><strong>Unseen Servant</strong> -- what insane wizard in his right mind wouldn't take a spell that has "servant" right in the name? It's a winner.</p><p></p><p><strong>Protection from Evil</strong> -- Nice deflection bonus and immunities; keep it in reserve and cast on <em>dominated</em> Barbarian.</p><p></p><p><strong>Identify</strong> -- when you have magic loot.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3395310, member: 6562"] Best spells by type (at level 1): [b]Burning Hands[/b] -- best direct-damage, thanks to its lovely cone shape. Works on swarms, too, which are a major pain at this level. [b]Color Spray[/b] -- it's the new [i]sleep[/i]. Very effective at ending fights (especially if you're a Gnome). [b]Ray of Enfeeblement[/b] -- long-lasting penalty; great for boss fights. [b]Silent Image[/b] -- Duration: Concentration !!! this spell shoots through schools. You can avoid fights very easily (so long as your foes haven't seen you yet) by putting a house between you and them. Or some trees. If you're actually creative, it can do even more than that. [b]Mage Armor[/b] -- Got a monk in the party? Cast it on him before you do the dungeon. [b]Mount[/b] or [b]Ventriloquism[/b] or [b]Charm Person[/b] or [b]Animate Rope[/b] -- Utility. Pick one that you think will amuse you. - - - - - Stuff you'll want later: [b]Grease[/b] -- never gets old, thanks to "SR: No" and "Balance Check to resist". How many ancient stone golems have ranks in Balance? That's right, none. It's the spell that keeps on giving. [b]True Strike[/b] -- when you need to nail that sucker who's got concealment and a high deflection bonus with your lovely green [i]disintegrate[/i] ray, and you need to do it [u]now[/u]. Don't bother until you can Quicken it. [b]Shield[/b] -- it stacks with your Bracers of Armor, and it stops [i]magic missile[/i]s. Don't bother until you have nice Bracers of Armor. [b]Magic Missile[/b] -- at level 7, it's the best 1st level spell. At level 9, it's even better than that. A staple. [b]Unseen Servant[/b] -- what insane wizard in his right mind wouldn't take a spell that has "servant" right in the name? It's a winner. [b]Protection from Evil[/b] -- Nice deflection bonus and immunities; keep it in reserve and cast on [i]dominated[/i] Barbarian. [b]Identify[/b] -- when you have magic loot. Cheers, -- N [/QUOTE]
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