Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
1st Level Wizard - What Spells Do You Take?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chimera" data-source="post: 3401366" data-attributes="member: 2002"><p>Remember that you're going to get two more 1st level spells, free, at 2nd level.</p><p></p><p>I used to always take Magic Missile at 1st level, but now I don't think that the guaranteed hit pays for the minor damage. For me it's a "to be named later" spell. I'd rather use my crossbow. Heck, BAB 0 + Dex isn't that far from BAB 1 + Dex at 1st level.</p><p></p><p>I'm surprised at those who say that you don't need defensive spells and/or that Mage Armor is something to be cast on others. Perhaps they have push-over GMs who never have the enemy target the Wizard, unlike the GMs I've played with. It's always at the top of my list and always memorized.</p><p></p><p>Another one I'd recommend is Expeditious Retreat. A 60' move can be really nasty, for the Wizard -or- for someone else in the group. The last Wizard I played, this was extremely useful and allowed me to be where I needed to be very quickly on more than one occasion.</p><p></p><p>Speeding up a heavy armor Fighter or Cleric, or a small PC can also be very effective.</p></blockquote><p></p>
[QUOTE="Chimera, post: 3401366, member: 2002"] Remember that you're going to get two more 1st level spells, free, at 2nd level. I used to always take Magic Missile at 1st level, but now I don't think that the guaranteed hit pays for the minor damage. For me it's a "to be named later" spell. I'd rather use my crossbow. Heck, BAB 0 + Dex isn't that far from BAB 1 + Dex at 1st level. I'm surprised at those who say that you don't need defensive spells and/or that Mage Armor is something to be cast on others. Perhaps they have push-over GMs who never have the enemy target the Wizard, unlike the GMs I've played with. It's always at the top of my list and always memorized. Another one I'd recommend is Expeditious Retreat. A 60' move can be really nasty, for the Wizard -or- for someone else in the group. The last Wizard I played, this was extremely useful and allowed me to be where I needed to be very quickly on more than one occasion. Speeding up a heavy armor Fighter or Cleric, or a small PC can also be very effective. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1st Level Wizard - What Spells Do You Take?
Top