Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
1st Person vs. 3rd Person DMing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5091041" data-attributes="member: 4937"><p>As Old Ben would say, "You have taken your first steps into a larger world." Or more seriously, its sounds like you've been on this path for a while and have just begun to realize how important it is to maintain that 1st person to 1st person perspective between the NPC and the PC, or between the PC and the environment he interacts with.</p><p></p><p></p><p></p><p>Just being aware of it is a big first step. And also, at times its unavoidable. Weem is correct to point out that sometimes narration is the clearest approach to the problem of communication. Doing as weem did in his sample and finishing a description with strong first person speech is a good practice. I mean really, the whole art of DMing is encouraging the players to interact with your environment, so your question is really the heart of it and at some level too broad to answer.</p><p></p><p>Encounters with multiple NPC's force you to be specific about who is acting. I've found multiple NPC encounters are very challenging to run in a satisfying way. </p><p></p><p>1) Avoid them. Keep in mind the problems that you'll run into with the PC's interacting with multiple NPC's simultaneously. You risk breaking emmersion and you also risk problems with NPC to NPC interaction or multiple DM actions per one PC action, all of which can result in putting one or more of your players unwillingly into the role of audience. For this reason, try to avoid scripting multiple NPC scenes unless you really need to.</p><p>2) If you can, bring in a DM's assistant. One of the best solutions if you can manage it if you are going to run a complex RP with multiple NPC's that is absolutely necessary is to draft a temporary helper to run one or more NPC's. This can be a fellow DM, a player whose character is out of the scene, or a loyal family member who you can conscript into the role ("Honey, can I ask for a favor..."). </p><p>3) Make sure the participants have very clear voices (deep vs. falsetto, gruff vs. educated, accented vs. 'normal', etc.) and that the number of participants is smaller than your vocal range. I envy the DM's who have great voice control. I can manage maybe 5 or 6 characters, but I've known some that could have handled dozens.</p><p></p><p>I haven't ran a game in 4 years. One thing I find though is that reading fairy tales to two of my reasons for not having a game in 4 years is very good practice for this aspect of running a game. Bouncing in and out of my 'narrator voice', and the voices of the prince, princes, beast, witch, fairy, etc. is good vocal practice. If you don't have darlings to read to, I suggest doing as the medievals did and do all your reading out loud for a while, even if you are just mouthing the words.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5091041, member: 4937"] As Old Ben would say, "You have taken your first steps into a larger world." Or more seriously, its sounds like you've been on this path for a while and have just begun to realize how important it is to maintain that 1st person to 1st person perspective between the NPC and the PC, or between the PC and the environment he interacts with. Just being aware of it is a big first step. And also, at times its unavoidable. Weem is correct to point out that sometimes narration is the clearest approach to the problem of communication. Doing as weem did in his sample and finishing a description with strong first person speech is a good practice. I mean really, the whole art of DMing is encouraging the players to interact with your environment, so your question is really the heart of it and at some level too broad to answer. Encounters with multiple NPC's force you to be specific about who is acting. I've found multiple NPC encounters are very challenging to run in a satisfying way. 1) Avoid them. Keep in mind the problems that you'll run into with the PC's interacting with multiple NPC's simultaneously. You risk breaking emmersion and you also risk problems with NPC to NPC interaction or multiple DM actions per one PC action, all of which can result in putting one or more of your players unwillingly into the role of audience. For this reason, try to avoid scripting multiple NPC scenes unless you really need to. 2) If you can, bring in a DM's assistant. One of the best solutions if you can manage it if you are going to run a complex RP with multiple NPC's that is absolutely necessary is to draft a temporary helper to run one or more NPC's. This can be a fellow DM, a player whose character is out of the scene, or a loyal family member who you can conscript into the role ("Honey, can I ask for a favor..."). 3) Make sure the participants have very clear voices (deep vs. falsetto, gruff vs. educated, accented vs. 'normal', etc.) and that the number of participants is smaller than your vocal range. I envy the DM's who have great voice control. I can manage maybe 5 or 6 characters, but I've known some that could have handled dozens. I haven't ran a game in 4 years. One thing I find though is that reading fairy tales to two of my reasons for not having a game in 4 years is very good practice for this aspect of running a game. Bouncing in and out of my 'narrator voice', and the voices of the prince, princes, beast, witch, fairy, etc. is good vocal practice. If you don't have darlings to read to, I suggest doing as the medievals did and do all your reading out loud for a while, even if you are just mouthing the words. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1st Person vs. 3rd Person DMing
Top