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1st time Barbarian, Help!
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5792706" data-attributes="member: 35909"><p>Don't do human for heart of the fields (I'd take the skill points). Do it for the favored class bonus on Superstition and get that and Ghost Rager rage powers, if going that route. You can end up with a really good save and touch AC bonus.</p><p></p><p>I agree with Steel Wind, you do Half-Orc for the darkvision, most of the other racial abilities are pretty weaksauce for you. Half-Orc is an <em>ok</em> race for an Intimidarian as well, I suppose. I don't know though, I used to be big on that sort of build, but have come to realize how poorly Intimidating Glare keeps up by mid levels (I admit through levels 1-5 it's actually pretty nice) and how utterly sucky Terrifying Howl just is in general. Seems like you're better off ignoring the fear-based rage powers entirely and just picking up <a href="http://www.d20pfsrd.com/feats/combat-feats/cornugon-smash-combat" target="_blank">Cornugon Smash</a>, and later on, <a href="http://www.d20pfsrd.com/feats/combat-feats/dreadful-carnage-combat" target="_blank">Dreadful Carnage</a>.</p><p></p><p>I'm surprised no one's mentioned it, but as you get higher and higher in levels, raging becomes more suicidal b/c paizo decided to revert to 3.0's rule that going unconscious ends rage. As the number of HD you have and the con mod being multiplied increases, you face greater and greater risk of literal "sudden death." Instead of just eratta'ing the issue, paizo decided to turn the problem into a <a href="http://www.d20pfsrd.com/feats/general-feats/raging-vitality" target="_blank">feat tax</a>, so keep that in mind.</p><p></p><p>Definitely get Come And Get Me as soon as you hit Barb 12, I cannot emphasize enough how good that power is. If you hadn't felt the need for it before, pick up Combat Reflexes around then to use with it.</p><p></p><p>Finally, I think dipping one level of Oracle at level 9+ for the Lame curse is worthwhile for Fatigue immunity. You can then freely drop in and out of rage each round to get more use out of 1/rage powers, and never have to worry about not being able to enter a rage due to fatigue. Before then, look to get potions of <a href="http://www.d20pfsrd.com/magic/all-spells/i/invigorate" target="_blank">Invigorate</a> or a friendly Bard to cast it on you (or anyone with use magic device and a wand of it) to help out with fatigue.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5792706, member: 35909"] Don't do human for heart of the fields (I'd take the skill points). Do it for the favored class bonus on Superstition and get that and Ghost Rager rage powers, if going that route. You can end up with a really good save and touch AC bonus. I agree with Steel Wind, you do Half-Orc for the darkvision, most of the other racial abilities are pretty weaksauce for you. Half-Orc is an [i]ok[/i] race for an Intimidarian as well, I suppose. I don't know though, I used to be big on that sort of build, but have come to realize how poorly Intimidating Glare keeps up by mid levels (I admit through levels 1-5 it's actually pretty nice) and how utterly sucky Terrifying Howl just is in general. Seems like you're better off ignoring the fear-based rage powers entirely and just picking up [url=http://www.d20pfsrd.com/feats/combat-feats/cornugon-smash-combat]Cornugon Smash[/url], and later on, [url=http://www.d20pfsrd.com/feats/combat-feats/dreadful-carnage-combat]Dreadful Carnage[/url]. I'm surprised no one's mentioned it, but as you get higher and higher in levels, raging becomes more suicidal b/c paizo decided to revert to 3.0's rule that going unconscious ends rage. As the number of HD you have and the con mod being multiplied increases, you face greater and greater risk of literal "sudden death." Instead of just eratta'ing the issue, paizo decided to turn the problem into a [url=http://www.d20pfsrd.com/feats/general-feats/raging-vitality]feat tax[/url], so keep that in mind. Definitely get Come And Get Me as soon as you hit Barb 12, I cannot emphasize enough how good that power is. If you hadn't felt the need for it before, pick up Combat Reflexes around then to use with it. Finally, I think dipping one level of Oracle at level 9+ for the Lame curse is worthwhile for Fatigue immunity. You can then freely drop in and out of rage each round to get more use out of 1/rage powers, and never have to worry about not being able to enter a rage due to fatigue. Before then, look to get potions of [url=http://www.d20pfsrd.com/magic/all-spells/i/invigorate]Invigorate[/url] or a friendly Bard to cast it on you (or anyone with use magic device and a wand of it) to help out with fatigue. [/QUOTE]
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