Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
2/11/13 L&L: This week in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 6085867" data-attributes="member: 6668292"><p>This is what I very briefly touched on, though. You included hit points. But there's wound/vitality. There's death flags. There's a lot more I won't go into.</p><p></p><p>And basically, if they're choosing this as the very baseline, why not more focus on things outside of combat? "There's also a very basic skill system based on attribute checks." That alone would cover a lot of "exploration" and "interaction" stuff, and you could always opt-in to more complex options if you're so inclined.</p><p></p><p>Me too. I was lamenting the fact that it seemed like "Combat, Magic, and Movement" fit the "areas which the game focuses on", while I was rather hoping for more than that.</p><p></p><p>I don't think it's that fascinating, but I guess we differ there, too. There are specific things from every edition of D&D that I'd object to if they included it. I imagine that for a lot of gamers, there's a bunch of stuff they dislike. I imagine it's easy to make a game that's meant to include something for everyone that has stuff that everyone objects to. It's just a matter of managing the objection.</p><p></p><p>Right now, for me, it's wait and see. They basically have no chance at converting me away from my own system, since I'm quite in love with it, but I still have a small stake in 5e, since my brother often uses other systems that I might play in from time to time (and he liked both 3.X and 4e, though not to the same degree). With that in mind, while I'm somewhat put off by where the focus seems to be, I'm not too concerned, since it largely won't effect it (or if my brother likes it less than his other options, pretty much not at all). But I'd still like to see the prime focus shifted from only "Combat, Magic, and Movement" to something more broad. But that's just me. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6085867, member: 6668292"] This is what I very briefly touched on, though. You included hit points. But there's wound/vitality. There's death flags. There's a lot more I won't go into. And basically, if they're choosing this as the very baseline, why not more focus on things outside of combat? "There's also a very basic skill system based on attribute checks." That alone would cover a lot of "exploration" and "interaction" stuff, and you could always opt-in to more complex options if you're so inclined. Me too. I was lamenting the fact that it seemed like "Combat, Magic, and Movement" fit the "areas which the game focuses on", while I was rather hoping for more than that. I don't think it's that fascinating, but I guess we differ there, too. There are specific things from every edition of D&D that I'd object to if they included it. I imagine that for a lot of gamers, there's a bunch of stuff they dislike. I imagine it's easy to make a game that's meant to include something for everyone that has stuff that everyone objects to. It's just a matter of managing the objection. Right now, for me, it's wait and see. They basically have no chance at converting me away from my own system, since I'm quite in love with it, but I still have a small stake in 5e, since my brother often uses other systems that I might play in from time to time (and he liked both 3.X and 4e, though not to the same degree). With that in mind, while I'm somewhat put off by where the focus seems to be, I'm not too concerned, since it largely won't effect it (or if my brother likes it less than his other options, pretty much not at all). But I'd still like to see the prime focus shifted from only "Combat, Magic, and Movement" to something more broad. But that's just me. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2/11/13 L&L: This week in D&D
Top