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2/11/13 L&L: This week in D&D
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<blockquote data-quote="DEFCON 1" data-source="post: 6086215" data-attributes="member: 7006"><p>And this right here I think is where we get all the trouble when describing 5E. By continually using the word "core". Because what would have been considered "core" in 3E and 4E is thousands of rules more than what is "core" in 5E. And thus... when you say "a core game could be released without skills"... people freak out. Or when it's said the "core of the game is combat and movement"... people freak out. Because they still have the mindset that "core" is the all the stuff you get in the first three books... when in actuality in 5E... "core" is nothing but the Basic rules. Of which probably 95% of all players <em>won't actually be playing</em>.</p><p></p><p>People get hung up on words. Especially ones that have been used before. The word "core" implies things for a good many people that just are no longer the case in 5E... the same way the word "skills" imply things for a good many people which are no longer applicable in 5E. So let's stop using the word "core" when talking about 5E, because it's confusing people and getting them freaked out.</p><p></p><p>The Basic game is combat and movement. The game that probably only 5% of the players will actually play. The Standard game will include all the additional junk that we've come to expect, including exploration and interaction rules and mechanics. And just because they are still working on finalizing the Basic rules... it does not mean they aren't working on the Standard rules too. And if you came away with that impression, then you are mistaken.</p><p></p><p>Remember: "Core" game in 3E/4E = STANDARD game in 5E. Not BASIC game.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6086215, member: 7006"] And this right here I think is where we get all the trouble when describing 5E. By continually using the word "core". Because what would have been considered "core" in 3E and 4E is thousands of rules more than what is "core" in 5E. And thus... when you say "a core game could be released without skills"... people freak out. Or when it's said the "core of the game is combat and movement"... people freak out. Because they still have the mindset that "core" is the all the stuff you get in the first three books... when in actuality in 5E... "core" is nothing but the Basic rules. Of which probably 95% of all players [I]won't actually be playing[/I]. People get hung up on words. Especially ones that have been used before. The word "core" implies things for a good many people that just are no longer the case in 5E... the same way the word "skills" imply things for a good many people which are no longer applicable in 5E. So let's stop using the word "core" when talking about 5E, because it's confusing people and getting them freaked out. The Basic game is combat and movement. The game that probably only 5% of the players will actually play. The Standard game will include all the additional junk that we've come to expect, including exploration and interaction rules and mechanics. And just because they are still working on finalizing the Basic rules... it does not mean they aren't working on the Standard rules too. And if you came away with that impression, then you are mistaken. Remember: "Core" game in 3E/4E = STANDARD game in 5E. Not BASIC game. [/QUOTE]
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