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*Dungeons & Dragons
2/11/13 L&L: This week in D&D
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<blockquote data-quote="Ratskinner" data-source="post: 6087302" data-attributes="member: 6688937"><p>I'm kinda feeling this is the way of it. Honestly, given some of the more recent dev comments, I wouldn't be surprised if the Basic game didn''t have a Player's Handbook at all. Instead, the box could include 20 to 30 full-page descriptions of a character statted up to level 10, all decisions made, just pick one. DMs would have to read the included adventure/MonsterGuide and the (targeted 16 pages) rules guide. Put in a big foldout map (or tiles), punch-out tokens for the included PCs and monsters and take my money. That's a box you can pick up at Wal-Mart and be playing in 30 min., once you get home. Player's make <u>one</u> choice at startup, "Which one of these characters do I want to play?" all the fiddly-bits filed right off.</p><p></p><p>I think folks are getting hung up on their memories associated with the word "Basic." We're not talking about a strict redux of the old BECMI edition or anything of the sort. Instead, we're talking about a product designed to get people into the game <u>fast and easy</u>. Later, after they've played it a few times and some of them are chafing for more, they can pick up the Standard books and start modifying or making up characters that will be compatible with the simple characters at the table. </p><p></p><p>Of course, that's just my interpretation of the recent articles...could be wrong.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 6087302, member: 6688937"] I'm kinda feeling this is the way of it. Honestly, given some of the more recent dev comments, I wouldn't be surprised if the Basic game didn''t have a Player's Handbook at all. Instead, the box could include 20 to 30 full-page descriptions of a character statted up to level 10, all decisions made, just pick one. DMs would have to read the included adventure/MonsterGuide and the (targeted 16 pages) rules guide. Put in a big foldout map (or tiles), punch-out tokens for the included PCs and monsters and take my money. That's a box you can pick up at Wal-Mart and be playing in 30 min., once you get home. Player's make [U]one[/U] choice at startup, "Which one of these characters do I want to play?" all the fiddly-bits filed right off. I think folks are getting hung up on their memories associated with the word "Basic." We're not talking about a strict redux of the old BECMI edition or anything of the sort. Instead, we're talking about a product designed to get people into the game [U]fast and easy[/U]. Later, after they've played it a few times and some of them are chafing for more, they can pick up the Standard books and start modifying or making up characters that will be compatible with the simple characters at the table. Of course, that's just my interpretation of the recent articles...could be wrong. [/QUOTE]
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