Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
2/18/13 L&L column
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 6089876" data-attributes="member: 6668292"><p>Maybe it's just me and a few other people, but the main thing that would bring me back to a game isn't what I was playing, but who I was playing with. I mean, I might say "I was hoping to play something else" or "I'm not sure how I like the rules" if I'm new and I don't like the class or system (but don't know how to voice that yet), but if the group I'm playing with has a lot of chemistry, then I'll be back. And, honestly, I would assume this would be the case for most people, but maybe it's not how things work.</p><p></p><p>I can see not showing back up if you didn't get along with the group, or if things were "just okay", but if you loved the group, I have a feeling that most people will try to work it out, to one degree or another. And "the feel of the group" is just something you can't plan for. The best you can do is give "solid" advice that you hope resonates with the group, and hope everything goes well.</p><p></p><p>Also, I think that so few people will even start out playing at the Basic level that it won't be a problem (unless WotC does something I would consider stupid, and market it on its own). People -even new players- are going to be able to adapt to complex games. This generation is used to multitasking, to MMOs, to holding a conversation with passengers while driving while looking up where they're going on their phone/GPS or texting. I really doubt a game with only 16 pages is going to appeal to most new players, even. But hey, I can't know for sure. It's just my view. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6089876, member: 6668292"] Maybe it's just me and a few other people, but the main thing that would bring me back to a game isn't what I was playing, but who I was playing with. I mean, I might say "I was hoping to play something else" or "I'm not sure how I like the rules" if I'm new and I don't like the class or system (but don't know how to voice that yet), but if the group I'm playing with has a lot of chemistry, then I'll be back. And, honestly, I would assume this would be the case for most people, but maybe it's not how things work. I can see not showing back up if you didn't get along with the group, or if things were "just okay", but if you loved the group, I have a feeling that most people will try to work it out, to one degree or another. And "the feel of the group" is just something you can't plan for. The best you can do is give "solid" advice that you hope resonates with the group, and hope everything goes well. Also, I think that so few people will even start out playing at the Basic level that it won't be a problem (unless WotC does something I would consider stupid, and market it on its own). People -even new players- are going to be able to adapt to complex games. This generation is used to multitasking, to MMOs, to holding a conversation with passengers while driving while looking up where they're going on their phone/GPS or texting. I really doubt a game with only 16 pages is going to appeal to most new players, even. But hey, I can't know for sure. It's just my view. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2/18/13 L&L column
Top