Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
2/18/13 L&L column
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 6091569" data-attributes="member: 82504"><p>In combat healing increasing the party to push on longer by twice as much as other classes (that is the example) allows the party to push on within a given fight or within a given day is a measure of "raw power" in fact its a very good measure battlefield goal achievement. When my striker knocks enemies out faster it is his way of allowing the party to push on longer as the enemy can no longer harm the rest of the party... and a healer in a fight who brings him back in to battle gets credit for what he accomplishes subsequently as well.</p><p></p><p>My fighter aids party survivability... adds to there stamina... adds to there power... a good measure of how much he does so.. could be synopsized exactly the same way we are talking about the Cleric... </p><p></p><p>Classes have there own jobs in a fight but this happens to be a way to measure how well they do any of them and it works across classes.</p><p></p><p>And of course fun is subjective...and varies player by player so it would be damn silly thing to try and measure classes based on dont you think.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 6091569, member: 82504"] In combat healing increasing the party to push on longer by twice as much as other classes (that is the example) allows the party to push on within a given fight or within a given day is a measure of "raw power" in fact its a very good measure battlefield goal achievement. When my striker knocks enemies out faster it is his way of allowing the party to push on longer as the enemy can no longer harm the rest of the party... and a healer in a fight who brings him back in to battle gets credit for what he accomplishes subsequently as well. My fighter aids party survivability... adds to there stamina... adds to there power... a good measure of how much he does so.. could be synopsized exactly the same way we are talking about the Cleric... Classes have there own jobs in a fight but this happens to be a way to measure how well they do any of them and it works across classes. And of course fun is subjective...and varies player by player so it would be damn silly thing to try and measure classes based on dont you think. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2/18/13 L&L column
Top