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2/18/13 L&L column
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<blockquote data-quote="steeldragons" data-source="post: 6091693" data-attributes="member: 92511"><p>When I think cleric, I do not automatically think "healing", but I do think "Defense."</p><p></p><p>So another option/answer would be "Defensive ability." Between their spells that, traditionally, all themselves and others to endure situations/hazards that might be out of the ordinary (like heat, cold, poisonous, undoing paralysis, undoing disease, etc...). And the other, obvious, fact that armor and shields let them get right down in the fray, to soak up some attacks, aids the party by nt taking as much damage (per person) in the first place because attacks can be spread out...But honestly, that's not really a "cleric" thing, this could be from just having another warm body to soak some attacks. So maybe it doesn't count...</p><p></p><p>Dunno. Just throwin' it out there.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6091693, member: 92511"] When I think cleric, I do not automatically think "healing", but I do think "Defense." So another option/answer would be "Defensive ability." Between their spells that, traditionally, all themselves and others to endure situations/hazards that might be out of the ordinary (like heat, cold, poisonous, undoing paralysis, undoing disease, etc...). And the other, obvious, fact that armor and shields let them get right down in the fray, to soak up some attacks, aids the party by nt taking as much damage (per person) in the first place because attacks can be spread out...But honestly, that's not really a "cleric" thing, this could be from just having another warm body to soak some attacks. So maybe it doesn't count... Dunno. Just throwin' it out there. [/QUOTE]
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