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<blockquote data-quote="Cthulhudrew" data-source="post: 3261926" data-attributes="member: 4090"><p><strong>Cliff Diver[General]</strong></p><p>You get a rush out of extreme diving.</p><p><strong>Benefit:</strong> You get a +2 on all Climb and Swim checks.</p><p></p><p><strong>Living Compass [General]</strong></p><p>Sure as the north star, you never seem to lose your way.</p><p><strong>Benefit:</strong> You get a +2 on all Knowledge (geography) and Survival checks.</p><p></p><p><strong>Spook [General]</strong></p><p>You scare the living daylights out of people due to your undetected movements.</p><p><strong>Benefit:</strong> You get a +2 on all Intimidate and Move Silently checks.</p><p></p><p>(That one is inspired by the old "scare the crap out of people by sneaking up on them" games my siblings and I used to play as kids.)</p><p></p><p><strong>In The Zone [General]</strong></p><p>Once you get to working, no one can break your rhythym.</p><p><strong>Benefit:</strong> You get a +2 on all Concentration checks, and a +2 on a single Craft, Profession, or Perform check (skill to be chosen at the time the feat is taken).</p><p></p><p><strong>Teleprompter [General]</strong></p><p>Your reporting skills may not be the best, but you sure can read a cue card!</p><p><strong>Benefit:</strong> You get a +2 on all Decipher Script checks and a situational +2 modifier on a Knowledge check that is applicable to the information you are reading.</p><p></p><p><strong>Clutz [General]</strong></p><p>You are uncoordinated, but at least you manage to keep from injuring yourself.</p><p><strong>Benefit:</strong> You get a +2 on all Diplomacy and Tumble checks.</p><p></p><p><strong>Commitment Phobic [General]</strong></p><p>The thought of being tied down horrifies you.</p><p><strong>Benefit:</strong> You get a +2 on all Bluff and Escape Artist checks.</p><p></p><p><strong>Gossip [General]</strong></p><p>You've got a talent for getting the dirt.</p><p><strong>Benefit:</strong> You get a +2 on all Gather Information and Listen checks.</p><p></p><p><strong>High Strung [General]</strong></p><p>The slightest surprise makes you jittery.</p><p><strong>Benefit:</strong> You get a +2 on all Spot and Jump checks.</p><p></p><p><strong>Shy Singer [General]</strong></p><p>You like to sing... but only in the shower.</p><p><strong>Benefit:</strong> You get a +2 on all Hide and Perform (singing) checks.</p><p></p><p>Some for the seedier side of life:</p><p></p><p><strong>Dominatrix [General]</strong></p><p>Who's your mistress? Say it!!!</p><p><strong>Benefit:</strong> You get a +2 on all Intimidate and Use Rope checks.</p><p></p><p><strong>Working Guy/Girl [General]</strong></p><p>You have a knack for sizing up and winning over potential customers.</p><p><strong>Benefit:</strong> You get a +2 on all Appraise and Diplomacy checks.</p></blockquote><p></p>
[QUOTE="Cthulhudrew, post: 3261926, member: 4090"] [B]Cliff Diver[General][/B] You get a rush out of extreme diving. [B]Benefit:[/B] You get a +2 on all Climb and Swim checks. [B]Living Compass [General][/B] Sure as the north star, you never seem to lose your way. [B]Benefit:[/B] You get a +2 on all Knowledge (geography) and Survival checks. [B]Spook [General][/B] You scare the living daylights out of people due to your undetected movements. [B]Benefit:[/B] You get a +2 on all Intimidate and Move Silently checks. (That one is inspired by the old "scare the crap out of people by sneaking up on them" games my siblings and I used to play as kids.) [B]In The Zone [General][/B] Once you get to working, no one can break your rhythym. [B]Benefit:[/B] You get a +2 on all Concentration checks, and a +2 on a single Craft, Profession, or Perform check (skill to be chosen at the time the feat is taken). [B]Teleprompter [General][/B] Your reporting skills may not be the best, but you sure can read a cue card! [B]Benefit:[/B] You get a +2 on all Decipher Script checks and a situational +2 modifier on a Knowledge check that is applicable to the information you are reading. [B]Clutz [General][/B] You are uncoordinated, but at least you manage to keep from injuring yourself. [B]Benefit:[/B] You get a +2 on all Diplomacy and Tumble checks. [B]Commitment Phobic [General][/B] The thought of being tied down horrifies you. [B]Benefit:[/B] You get a +2 on all Bluff and Escape Artist checks. [B]Gossip [General][/B] You've got a talent for getting the dirt. [B]Benefit:[/B] You get a +2 on all Gather Information and Listen checks. [B]High Strung [General][/B] The slightest surprise makes you jittery. [B]Benefit:[/B] You get a +2 on all Spot and Jump checks. [B]Shy Singer [General][/B] You like to sing... but only in the shower. [B]Benefit:[/B] You get a +2 on all Hide and Perform (singing) checks. Some for the seedier side of life: [B]Dominatrix [General][/B] Who's your mistress? Say it!!! [B]Benefit:[/B] You get a +2 on all Intimidate and Use Rope checks. [B]Working Guy/Girl [General][/B] You have a knack for sizing up and winning over potential customers. [B]Benefit:[/B] You get a +2 on all Appraise and Diplomacy checks. [/QUOTE]
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