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General Tabletop Discussion
*Dungeons & Dragons
2/25/2013 L&L: This Week in D&D
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<blockquote data-quote="Nemesis Destiny" data-source="post: 6093933" data-attributes="member: 98255"><p>I don't doubt that they are in for a challenge - that has never been disputed. But they stated their design goals right from the outset, and I will hold them to it. If they fail to deliver, then they have only themselves to blame. If they happen to deliver a game that I am interested in, even if they've failed in their goal, I might buy it. If they don't deliver a game I am interested in, then it means they've definitely failed, and I certainly won't buy it.</p><p></p><p>I am well aware of the massive differences in the preferences of individual groups. Heck, some groups will use different rules for different campaigns, and that's great. It should be an option. Not every gamer has preferences set in stone, even withing the genre of D&D. It certainly isn't as simple as one side versus the other, as you imply; it is a multi-faceted problem, and they have to treat it as such, which means it must be adaptable and option-rich, or it fails.</p><p></p><p>Despite the difficulty of their task, I am not convinced that they *cannot* deliver the experiences of every edition. I think it will be hard, but not impossible. Will they do it? That remains to be seen, but I will advocate for the things I want to see included, while doing my best to not disparage the wants of others. I'd like to see the same respect in kind, but it is a rare thing in these discussions.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 6093933, member: 98255"] I don't doubt that they are in for a challenge - that has never been disputed. But they stated their design goals right from the outset, and I will hold them to it. If they fail to deliver, then they have only themselves to blame. If they happen to deliver a game that I am interested in, even if they've failed in their goal, I might buy it. If they don't deliver a game I am interested in, then it means they've definitely failed, and I certainly won't buy it. I am well aware of the massive differences in the preferences of individual groups. Heck, some groups will use different rules for different campaigns, and that's great. It should be an option. Not every gamer has preferences set in stone, even withing the genre of D&D. It certainly isn't as simple as one side versus the other, as you imply; it is a multi-faceted problem, and they have to treat it as such, which means it must be adaptable and option-rich, or it fails. Despite the difficulty of their task, I am not convinced that they *cannot* deliver the experiences of every edition. I think it will be hard, but not impossible. Will they do it? That remains to be seen, but I will advocate for the things I want to see included, while doing my best to not disparage the wants of others. I'd like to see the same respect in kind, but it is a rare thing in these discussions. [/QUOTE]
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2/25/2013 L&L: This Week in D&D
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