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2-D maps or 3-D terrain?
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<blockquote data-quote="SavageRobby" data-source="post: 3852377" data-attributes="member: 51573"><p>I use a combination of 2D and 3D.</p><p></p><p>I use a lot of WorldWorksGames products (cardstock models - can't beat the price or flexibility), but in practice I found that the dungeon products get in the ways of hands and visibility (even though they do look great), plus a lot of DDM minis are large for scale, and they end up not fitting into the terrain areas. So for most of my interior stuff, I use 2D products - either maps I made myself with Dundjinni (which has a very small learning curve), or tiles such as WotC's Dungeon tiles (plus others print-your-own tiles as well). </p><p></p><p>I do use a lot of 3D props along with the 2D tiles/maps, and still use cardstock models for many exterior items, as well as setting pieces.</p></blockquote><p></p>
[QUOTE="SavageRobby, post: 3852377, member: 51573"] I use a combination of 2D and 3D. I use a lot of WorldWorksGames products (cardstock models - can't beat the price or flexibility), but in practice I found that the dungeon products get in the ways of hands and visibility (even though they do look great), plus a lot of DDM minis are large for scale, and they end up not fitting into the terrain areas. So for most of my interior stuff, I use 2D products - either maps I made myself with Dundjinni (which has a very small learning curve), or tiles such as WotC's Dungeon tiles (plus others print-your-own tiles as well). I do use a lot of 3D props along with the 2D tiles/maps, and still use cardstock models for many exterior items, as well as setting pieces. [/QUOTE]
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2-D maps or 3-D terrain?
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